Nov 30, 2010 - #retro: <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->[23:09:03] <Lobotomy> My dad recently played Zork again [23:09:04] <Lobotomy> you know [23:09:07] <Lobotomy> the text based one [23:09:22] <+andlabs> great [23:09:24] <+Ink> aw man, I haven't played a text game in years [23:09:29] <+andlabs> give him might and magic or the phantasy star 2 text adventures [23:09:31] <+Ink> I used to be almost obsessed with them [23:09:47] <+andlabs> which reminds me [23:09:54] <+andlabs> WHY THE FUCK WOULD YOU PUT A TEXT ADVENTURE ON THE GENESIS [23:10:04] <+Ink> Because you can? [23:10:06] <Lobotomy> oh my god that sounds awful [23:10:20] <+andlabs> the first three Might and Magic games [23:10:26] <@Overlord> <+andlabs> WHY THE FUCK WOULD YOU PUT A TEXT ADVENTURE ON THE GENESIS [23:10:59] <@Overlord> "You are a giant blue hedgehog. You are standing in a green leafy pasture. A MOTOBUG is visible in the distance. Exits are RIGHT only. What do you do?" [23:11:10] <%Caitlin> "Hold right and win" [23:11:26] <@Overlord> "The MOTOBUG hits you and you die. Game over. Score: 0" [23:11:35] <+andlabs> no [23:11:37] <+andlabs> nononononono [23:11:45] <+andlabs> "You are a kid donned in a suit of white and red. [23:11:51] <%Caitlin> actually no Overlord [23:11:55] <+andlabs> You see a hoard of enemies coming up. [23:12:00] <%Caitlin> I turn the system off because I'm sick of Green Hill Zone 1 [23:12:03] <@Overlord> XD [23:12:07] <+andlabs> You have a green and blue weap--- YOU EXPLODED LIKE FUCK" [23:12:23] <@Overlord> Man [23:12:26] <+andlabs> yes [23:12:28] <+andlabs> someone do it [23:12:31] <@Overlord> It's really tempting to do a Sonic text adventure now [23:12:32] <+andlabs> make a gunstar heroes text adventure [23:12:32] <@Overlord> hahahah [23:12:39] <+andlabs> no [23:12:40] <+andlabs> make a gunstar heroes text adventure [23:12:46] <+Ink> I started to do a Ninja Turtles text adventure once. [23:12:49] <+Ink> I, uh, didn't get far. [23:12:50] <Gambit> >gunstar heroes text adventure [23:12:52] <Gambit> what the fuck [23:12:59] <+andlabs> every other word is explode [23:13:00] <Gambit> that's bad and you should feel bad [23:13:09] <+andlabs> Gambit: that's the point [23:13:18] <+andlabs> EA and Sega had the nerve to put text adventures on the MD [23:13:37] <@Overlord> HOW DARE THEY PUT A POPULAR GENRE OF GAME ON A GAMING SYSTEM [23:13:40] <Gambit> they should've put them on the sega cd [23:13:51] <@Overlord> Next you'll be telling me they DARED to put a 2D platformer on the 360 [23:14:00] <+andlabs> no [23:14:05] <+andlabs> that's for COD fags to bitch about [23:14:09] <+andlabs> but here's the thing [23:14:10] <%Caitlin> <Overlord> It's really tempting to do a Sonic text adventure now [23:14:15] <%Caitlin> Sonic visual novel gooooooo [23:14:18] <+andlabs> the EA one somehow managed to fail at controlling a text adventure [23:14:19] <+andlabs> read [23:14:21] <%Caitlin> (AKA Sonic DS titles) [23:14:24] <djohe|work> <%Caitlin> <Overlord> It's really tempting to do a Sonic text adventure now <---- this needs to be done [23:14:24] <+andlabs> I CANNOT PLAY A FUCKING *TEXT* *ADVENTURE* [23:14:27] <+andlabs> because the control sucks [23:14:33] <+Ink> There's a cool website called interactivefiction.com (.net? org?) that has shittons of text adventures, some recently made. There's a whole little community of people who still build them. [23:14:39] <+Ink> andlabs: baw [23:14:52] <+andlabs> oh and unlike most text adventures [23:14:57] <+Ink> The only thing that really gets me in text games is when I get eaten by a grue [23:14:59] <+andlabs> it's not easy to understand [23:15:03] <+andlabs> you NEED the manual to play EA games [23:17:02] <@MissScanty> <Overlord> "You are a giant blue hedgehog. You are standing in a green leafy pasture. A MOTOBUG is visible in the distance. Exits are RIGHT only. What do you do?" [23:17:06] <@MissScanty> spin dash :| [23:17:18] <+andlabs> I do not know what that is. I am not Sonic 2. [23:17:23] <@Overlord> "Don't know how to SPIN DASH" [23:17:34] <@MissScanty> opp, time for hax [23:17:45] <@MissScanty> for now hold right and press down [23:17:55] <@MissScanty> we're gonna make you do this instantly [23:18:03] <@Overlord> "You jump in the air from a crouching position. The MOTOBUG draws closer." [23:18:24] <@MissScanty> I didn't even push the jump button [23:18:35] <@Overlord> So you didn't, my bad [23:18:41] <@Overlord> OK [23:19:13] <@Overlord> "You spin into the MOTOBUG, which explodes into a million pieces. A bunny hops out. Your score increases by 100 to 100." [23:19:31] <@MissScanty> woo I saved an animal [23:19:52] <@Overlord> Man this is so fucking tempting to actually do for GHZ1 [23:19:53] <@Overlord> hahahahaha [23:19:55] <synchronizer> Overlord: it sounds like you are choreographing a Sonic 1 musical. [23:20:12] <djohe|work> in b4 the first buzz bomber at the spring in the palmtree<!--QuoteEnd--></div><!--QuoteEEnd--> I did think about this a few times over the next week or so, before sitting down just before Christmas and drawing out a room plan over Green Hill Zone Act 1 (that I brought with me, along with some room mapping data, to the Xmas Barcade that month). Not a lot happened after that for a couple of months, until just under 2 weeks ago when I sat down and finally started coding Python. 1 night in a hotel room during an overnight stay at work got the room descriptions done, and the rest of my free time outside of work for the last 2 weeks has gone into this - my first (and likely last) fangame: SONIC THE HEDGEHOG IN: GREEN HILL ZONE ADVENTURE Yes, it is the entirety of Green Hill Zone Act 1 - as a text adventure game. It's somewhat of a joke game, hence the time of release, but I assure you it's 100% genuine. =P A couple of (in-development! teh baeaeaeaeata!) screenshots: Your task is quite simple - get Sonic to the end of the level and get the highest possible score. Collect rings, break open itemboxes, defeat badniks, fly into a massive pile of rings - it's all here, with a few tiny alterations to make it workable as a text adventure game. OK, you're sold? Well, here's where to get it: * If you're on Windows and don't have Python installed, you'll want this one: <a href="http://overlord.digibase.ca/ghza-100-exe.rar" target="_blank">http://overlord.digibase.ca/ghza-100-exe.rar</a> - download the RAR, extract the contents, and run the ghza.exe. Don't extract the zip that's inside the RAR - this will stop the interpreter working. It runs on Windows 7 with no issues I could see on the machine I tried it on - however if you're on an earlier OS you may need to install the <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=9b2da534-3e03-4391-8a4d-074b9f2bc1bf&displaylang=en" target="_blank">Microsoft Visual C++ 2008 Redistributable Package (x86)</a> - there's a link on this page to the SP1 version, don't get that one. It contains the wrong version of MSVCR90.dll for this. I wouldn't bother with this unless you see a MSVCR90.dll error, though. * If you're on Windows and DO have Python installed, are running Linux, or are a Macfag, you will want/need this one: <a href="http://overlord.digibase.ca/ghza-100.rar" target="_blank">http://overlord.digibase.ca/ghza-100.rar</a> - download, extract all, run ui.pyw. It's built against Python 2.6, also note you will need wxPython installed. OK, that's it! Enjoy, and let me know what you think. Bugs & comments welcome! =P
This... This is the greatest thing I've ever witnessed. Well, out of this community at least. I was fully expecting a massive trollish joke. I may not have gotten to it yet, but I must say I'm surprised at how genuine this seems. Overlord wins a gold star.
You are in a field of twisty grassed hills, all alike. > KILL EGGMAN With what? Your bare hands? > YES Congratulations! You have just vanquished Eggman with your bare hands! (Unbelievable, isn't it?)
That was entertaining actually. Finished with these details: <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Score: 1300 Time Bonus: 5000 (0:54) Ring Bonus: 12800 (128 rings) Final Score: 19100<!--QuoteEnd--></div><!--QuoteEEnd--> =P
<!--quoteo(post=575199:date=Apr 4 2011, 04:11 PM:name=Shadow Hog)--><div class='quotetop'>QUOTE (Shadow Hog @ Apr 4 2011, 04:11 PM) <a href="index.php?act=findpost&pid=575199"></a></div><div class='quotemain'><!--quotec-->You are in a field of twisty grassed hills, all alike. > KILL EGGMAN With what? Your bare hands? > YES Congratulations! You have just vanquished Eggman with your bare hands! (Unbelievable, isn't it?)<!--QuoteEnd--></div><!--QuoteEEnd--> While I find this amusing, note I don't use "Eggman" anywhere in the game. =P
>Go to the end of the level "Please use one or two words only" Oh, so you want two words? Ok, I'll give you two words, >FUCK YOU "Don't know how to "FUCK" something" *facepalm*[/AVGN] Had to :v:
MORE! I DEMAND MOAR! :v: This was a very interresting way to play Sonic. I can imagine Labyrinth Zone being like this. Having to carefully choose what to get, or else you'll drown.
You wander onto a slope, lined with 10 RINGS. A large collection of flowers dance in the wind, either side of a totem pole. A platform moves up and down. Exits are UP, LEFT or RIGHT. > run up This isn't Sonic 4! :v:
<!--quoteo(post=579891:date=Apr 20 2011, 05:16 AM:name=0r4ng3)--><div class='quotetop'>QUOTE (0r4ng3 @ Apr 20 2011, 05:16 AM) <a href="index.php?act=findpost&pid=579891"></a></div><div class='quotemain'><!--quotec-->You wander onto a slope, lined with 10 RINGS. A large collection of flowers dance in the wind, either side of a totem pole. A platform moves up and down. Exits are UP, LEFT or RIGHT. > run up This isn't Sonic 4! :v:<!--QuoteEnd--></div><!--QuoteEEnd--> >walk up This isn't Sonic 06! :v:
<!--quoteo(post=580120:date=Apr 20 2011, 09:53 PM:name=Effexor)--><div class='quotetop'>QUOTE (Effexor @ Apr 20 2011, 09:53 PM) <a href="index.php?act=findpost&pid=580120"></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=579891:date=Apr 20 2011, 05:16 AM:name=0r4ng3)--><div class='quotetop'>QUOTE (0r4ng3 @ Apr 20 2011, 05:16 AM) <a href="index.php?act=findpost&pid=579891"></a></div><div class='quotemain'><!--quotec-->You wander onto a slope, lined with 10 RINGS. A large collection of flowers dance in the wind, either side of a totem pole. A platform moves up and down. Exits are UP, LEFT or RIGHT. > run up This isn't Sonic 4! :v:<!--QuoteEnd--></div><!--QuoteEEnd--> >walk up This isn't Sonic 06! :v: <!--QuoteEnd--></div><!--QuoteEEnd--> > spin up This level has gravity! <!--quoteo(post=580130:date=Apr 20 2011, 10:30 PM:name=Overlord)--><div class='quotetop'>QUOTE (Overlord @ Apr 20 2011, 10:30 PM) <a href="index.php?act=findpost&pid=580130"></a></div><div class='quotemain'><!--quotec-->I was wondering how long it'd be before SOME of the Easter Eggs started being posted. =P<!--QuoteEnd--></div><!--QuoteEEnd--> I had as much fun finding these just as I did pigging around the level. I think I've come across the most obscure one though @.
EDIT: Disregard, failed to notice there is a box for typing in rather than just mashing Enter to start, herp derp! EDIT2: Removed "eggman" result as it pales in comparison to some others
since it was already bumped: Score: 2000 Time Bonus: 4000 (1:23) Ring Bonus: 4400 (44 rings) Final Score: 10400 I did terribad
Lol nostalgia. This reminds me so much of those old C64 text adventures. There were plenty. Nice initiative.
I'm actually considering a bugfix release for SAGE whenever that is with a few misc things touched up, now the topic's momentarily active. =P Probably won't have anything major though (there's no way I'm doing an entire new act, for example).
Is there a point to "spin <left, right>", by the way? I attempted that such that I would spin through a Motobug in my way, killing it, but I might as well have written "walk right", since I still got hurt. :\ For that matter, if I walk into an enemy while invincible, I can't progress - I don't get hurt (I mean, invincibility), but a Motobug on the ground is apparently a phenomenal force of nature that can only be circumvented with "attack Motobug".
You enter Mystic Cave Zone. It is pitch black. You are likely to be eaten by a grue. I hate myself for missing this first time round. Just about to start playing.
Since this thread is active again I guess I should say that I'd like this to be continued. I had a surprisingly good time playing this. <span style='color:#000000;background:#000000'>The physics were absolutely amazing.</span>