NullDC ported to psp.(running very slow)

Discussion in 'General Sega Discussion' started by Biofrost, Jul 31, 2008.

  1. Bibin

    Bibin

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    Question; does the original XBOX do this too? When playing with it on a friend's quite fast television, it always drove me crazy.
     
  2. Skaarg

    Skaarg

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    It's CPU is more powerful, but the GPU is slightly weaker. They're made by the same company, but the iPhone has the 130MHz version and the Pandora has the 110MHz version.

    So I can't wait to see Quake 3 running on the Pandora (which will be easy since it's linux based).
     
  3. Overlord

    Overlord

    Now playable in Smash Bros Ultimate Moderator
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    You understand wrong, it's more on par with the PS2. Try getting Outrun 2006 running on a PS1 and making it look anywhere near as good as it does on PSP.
     
  4. SaviourDCX

    SaviourDCX

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    Are we assuming the PSP CPU and GPU clock each cycle more effectively then the Dreamcast's CPU and GPU? because that'd mean it'd be more powerful (because I'm not really concerned about the amount of MHz that much)...well..even if it is so I seriously doubt it'd be 10x more processing power as powerful. The Dreamcast has more video ram then the PSP and PS2. I guess programmers might be able to find a way around it? Is it possible to use the PSP's main memory for video ram to feed that through the GPU?
     
  5. Krigo

    Krigo

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    Bleemcast...