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Naka Interview answers many questions

Discussion in 'General Sonic Discussion' started by Keith Hemari, Oct 1, 2005.

  1. Ultima

    Ultima

    Games Publisher Tech Member
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    Publishing mobile games!
    Actually, you are bound to contracts that you make. That's the whole point of them. If the person that made the NDA isn't bound by it, game developers would be sooooo fucked.
     
  2. Tweaker

    Tweaker

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    As far as I knew, he would have to sign it first. Either way, he'd have to tell us up front that he can't tell us shit. He seemed to want to blab his mouth about HPZ. :P
     
  3. Ultima

    Ultima

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    Nope - otherwise every member of an organisation would have to sign every contract. He's bound by the fact that it's Sega's contract.

    EDIT act -> fact
     
  4. LOst

    LOst

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    So you have talked to him about it? I don't think so. So who's the idiot now?
     
  5. Tweaker

    Tweaker

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    Nobody, as there isn't sufficient proof to prove either argument. :)
     
  6. LOst

    LOst

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    Remember that naka programmed Sonic 2, and if HPZ was supposed to hold the secrets of the emeralds in the game, like S&K's Hidden palace, then that green rock = super emerald = Sonic going "super".
     
  7. Fiz

    Fiz

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    Awesome info. It's just the conflicting talk from Stitt and Naka about the emerald/block that boggles the mind.

    Or perhaps the block wasn't the super emerald at all, but just a block, maybe there was no super emerald in Hidden Palace Zone.

    Who knows?
     
  8. LOst

    LOst

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    The level icon from Sonic 2 shows the green stone. When you look at Hill Top's level icon, it doesn't show some breakable stone does it?
     
  9. Heran Bago

    Heran Bago

    Ah! It's Puyo battle then. Tech Member
    Puyo Puyo Feel the Magic thanks.

    Conflict. I trust IGN most somehow.
     
  10. Dragonsbrethren

    Dragonsbrethren

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    I've always had a small issue with the breakable block explanation because of that picture. I never believed the "master emerald" theory, though.
     
  11. Quickman

    Quickman

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    I've had a small issue with the "breakable block" story ever since I checked the object code and found no traces of breakability, which seemed odd - why use code for an unbreakable block for an object supposed to be breakable when code already exists for a breakable block?

    If I'd found some sort of disabled code which indicated a possible breakable block in development then that would have made sense with Stitt's story.
     
  12. Jayenkai

    Jayenkai

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    Yeah, but even better if you email him Stealth's KiS1 :)
     
  13. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    From the hoaxes section of S2B:
    http://www.s2beta.com/img/hoaxes/simon_12>
    Spooky :)
     
  14. Gunner112k

    Gunner112k

    Catch Thirty-Three Oldbie
  15. Fiz

    Fiz

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    I don't know. Maybe if you didn't have the 7 emeralds up to that point, you couldn't get rid of that emerald block? Maybe you turned super sonic from that block, and after you are Super Sonic, you could break the block.

    I still don't think it is the Master Emerald though.
     
  16. LOst

    LOst

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    It is just a stone, like those 7 gray stones around the master emerald in Sonic & Knuckles.
    The stone might be transformed into a super emerald when you have all the emeralds. Or it might just be a stupid stone.
     
  17. ChaotixTails

    ChaotixTails

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    No rings? A minute and four seconds? No way that's real!
     
  18. Puto

    Puto

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    Part of Team Megamix, but haven't done any actual work in ages.
    Or maybe after Sonic went super, the block/rock/emerald/whatever would disappear/get sucked into sonic? Or maybe it was never meant to disappear, since the tube below the "emerald" isn't enterable even if you remove the "emerald".
     
  19. Sonic Hachelle-Bee

    Sonic Hachelle-Bee

    Taking a Sand Shower Tech Member
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    IMO, this "emerald" block wasn't intended to be breakable. It's very unlikely this "emerald" would do something concerning the Super Sonic status, considering the level layout and sprites placement around that place. It's an important object (because of the level select icon), but not that important. I think it was only intended to be a trigger that activate a huge code to modify the level at that point, like the water level, and this only one time through all the zone.
     
  20. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    No, this just confirms that story I guess. The big corperate site being Gamespy. Funny the interviewer didn't put that rather nice segment in the interview though. I guess it means Naka now has the beta.