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ASM My custom implementations of decompression functions

Discussion in 'Engineering & Reverse Engineering' started by Devon, Mar 5, 2024.

  1. Devon

    Devon

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    So, I've written my own custom implementations of the Nemesis, Enigma, and Kosinski decompression functions. I figured it would be nice to have, in an event that anyone is weary of using Sega's versions due to a fear of some kind of legal problem or whatever. Also was a nice exercise to better understand these formats.

    I must disclose that these were not programmed with optimization in mind, so, if you are looking for something that is, try looking here (only for Nemesis and Kosinski decompression). I might also add more to this in the future.

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    Last edited: Apr 26, 2025
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