Music Remastered

Discussion in 'Sonic 2 HD (Archive)' started by Athelstone, Apr 24, 2008.

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  1. Canned Karma

    Canned Karma

    S2HD Project Manager Member
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    Sonic 2 HD, various 3D work
    <!--quoteo(post=352620:date=Sep 19 2009, 03:37 AM:name=Retroman)--><div class='quotetop'>QUOTE (Retroman @ Sep 19 2009, 03:37 AM) <a href="index.php?act=findpost&pid=352620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Hey guys, I've come across a good suggestion for a remaster of Emerald Hill Zone.
    <a href="http://www.youtube.com/watch?v=jjLo5jTn-IQ" target="_blank">http://www.youtube.com/watch?v=jjLo5jTn-IQ</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    This can't get enough recognition. Excellently done.
     
  2. Ross-Irving

    Ross-Irving

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    A lot of remixes I hear have techno out the ass, and this remix actually sounds richer than the rest. I loved it.
     
  3. Final submission for Sonic 2 Boss : <a href="http://www.box.net/shared/1i5m1z2fra" target="_blank">http://www.box.net/shared/1i5m1z2fra</a>

    I'll upload it the "official" way or whatever later.
     
  4. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    <!--quoteo(post=352891:date=Sep 19 2009, 11:03 PM:name=Oneki Kai)--><div class='quotetop'>QUOTE (Oneki Kai @ Sep 19 2009, 11:03 PM) <a href="index.php?act=findpost&pid=352891">[​IMG]</a></div><div class='quotemain'><!--quotec-->Final submission for Sonic 2 Boss : <a href="http://www.box.net/shared/1i5m1z2fra" target="_blank">http://www.box.net/shared/1i5m1z2fra</a>

    I'll upload it the "official" way or whatever later.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't like the instruments you used. They sound very much synthetic, and not HD at all.
     
  5. ICEknight

    ICEknight

    Researcher Researcher
    <!--quoteo(post=352913:date=Sep 20 2009, 12:03 AM:name=RedStripedShoes)--><div class='quotetop'>QUOTE (RedStripedShoes @ Sep 20 2009, 12:03 AM) <a href="index.php?act=findpost&pid=352913">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=352891:date=Sep 19 2009, 11:03 PM:name=Oneki Kai)--><div class='quotetop'>QUOTE (Oneki Kai @ Sep 19 2009, 11:03 PM) <a href="index.php?act=findpost&pid=352891">[​IMG]</a></div><div class='quotemain'><!--quotec-->Final submission for Sonic 2 Boss : <a href="http://www.box.net/shared/1i5m1z2fra" target="_blank">http://www.box.net/shared/1i5m1z2fra</a>

    I'll upload it the "official" way or whatever later.<!--QuoteEnd--></div><!--QuoteEEnd-->I don't like the instruments you used. They sound very much synthetic, and not HD at all.<!--QuoteEnd--></div><!--QuoteEEnd-->I gotta agree... It currently sounds more like "Sonic 2, SNES version".
     
  6. HeartAttack

    HeartAttack

    is a smug hipster, brah! Member
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    I think it's a very "true to the classic" attempt in the sense that nothing was really added to the mix outside of the original. I like it, but think the synth-brass could use some more kick. Still, sounds good though. Definitely not as bad as some are making out to be.
     
  7. ICEknight

    ICEknight

    Researcher Researcher
    I didn't mean it sounded bad, but it can be improved.
     
  8. Endgame

    Endgame

    Formerly The Growler Member
    <!--quoteo(post=352972:date=Sep 20 2009, 12:20 PM:name=ICEknight)--><div class='quotetop'>QUOTE (ICEknight @ Sep 20 2009, 12:20 PM) <a href="index.php?act=findpost&pid=352972">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=352913:date=Sep 20 2009, 12:03 AM:name=RedStripedShoes)--><div class='quotetop'>QUOTE (RedStripedShoes @ Sep 20 2009, 12:03 AM) <a href="index.php?act=findpost&pid=352913">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=352891:date=Sep 19 2009, 11:03 PM:name=Oneki Kai)--><div class='quotetop'>QUOTE (Oneki Kai @ Sep 19 2009, 11:03 PM) <a href="index.php?act=findpost&pid=352891">[​IMG]</a></div><div class='quotemain'><!--quotec-->Final submission for Sonic 2 Boss : <a href="http://www.box.net/shared/1i5m1z2fra" target="_blank">http://www.box.net/shared/1i5m1z2fra</a>

    I'll upload it the "official" way or whatever later.<!--QuoteEnd--></div><!--QuoteEEnd-->I don't like the instruments you used. They sound very much synthetic, and not HD at all.<!--QuoteEnd--></div><!--QuoteEEnd-->I gotta agree... It currently sounds more like "Sonic 2, SNES version".
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Agreed for sure, but I must say that IMO I feel you've definitely got the sound of the drums right - it's just the synth that could still do with some work.

    Keep up the good work :)
     
  9. I aimed for a beefed up version of the original. Are you all trying to say that you would prefer a "live orchestra" sounding version of the boss theme? I don't have any spectacular orchestra libraries. I do have Nexus Dance Orchestra and whatever my hardware synths have.
     
  10. BlazeHedgehog

    BlazeHedgehog

    A "Community Enigma"? Oldbie
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    I tried my hand at the boss music, but did not feel it was up to snuff. For posterity purposes, however:

    <a href="http://blazemp3.sepwich.com/musictemp/km_s2boss.mp3" target="_blank">http://blazemp3.sepwich.com/musictemp/km_s2boss.mp3</a>

    Original MIDI by King Meteor.
     
  11. That horn sounds like a lazy goose...
     
  12. SFtheWolf

    SFtheWolf

    Member
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    Remixing music from a number of Genesis Sonic games
    <!--quoteo(post=352620:date=Sep 19 2009, 03:37 AM:name=Retroman)--><div class='quotetop'>QUOTE (Retroman @ Sep 19 2009, 03:37 AM) <a href="index.php?act=findpost&pid=352620">[​IMG]</a></div><div class='quotemain'><!--quotec-->Hey guys, I've come across a good suggestion for a remaster of Emerald Hill Zone.
    <a href="http://www.youtube.com/watch?v=jjLo5jTn-IQ" target="_blank">http://www.youtube.com/watch?v=jjLo5jTn-IQ</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    That one is quite excellent except for the horns taking the melody, I find that extremely annoying. Also the bell sounds have a longish decay on them that gets quite distracting. The backing instruments are very well done though, the funk guitar in particular. I don't think the bridge section would work for our purposes however, being as laid back as it is.
     
  13. test-object

    test-object

    By Torm, no! This is terrible! I... I had no idea Member
    Now we're at Chemical Plant (a place with a bit of liquid) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.

    EDIT: fixed
     
  14. amphobius

    amphobius

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    <!--quoteo(post=353337:date=Sep 21 2009, 06:25 PM:name=test-object)--><div class='quotetop'>QUOTE (test-object @ Sep 21 2009, 06:25 PM) <a href="index.php?act=findpost&pid=353337">[​IMG]</a></div><div class='quotemain'><!--quotec-->Now we're at Chemical Plant (a place with a bit of water) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That isn't water, it's Mega Mack. >.>
     
  15. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    <!--quoteo(post=353339:date=Sep 21 2009, 12:32 PM:name=DalekSam)--><div class='quotetop'>QUOTE (DalekSam @ Sep 21 2009, 12:32 PM) <a href="index.php?act=findpost&pid=353339">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=353337:date=Sep 21 2009, 06:25 PM:name=test-object)--><div class='quotetop'>QUOTE (test-object @ Sep 21 2009, 06:25 PM) <a href="index.php?act=findpost&pid=353337">[​IMG]</a></div><div class='quotemain'><!--quotec-->Now we're at Chemical Plant (a place with a bit of water) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That isn't water, it's Mega Mack. >.>
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Whatever, they're both liquids.

    Anyway, it'd be an easy enough effect to just put a filter over the music when Sonic submerges... I assume.
     
  16. HeartAttack

    HeartAttack

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    I think that sounds like an awesome idea. I'd jump into water on purpose just to listen to the effect :p
     
  17. Chimpo

    Chimpo

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    Atomic Sonic Part II
    <!--quoteo(post=353337:date=Sep 21 2009, 10:25 AM:name=test-object)--><div class='quotetop'>QUOTE (test-object @ Sep 21 2009, 10:25 AM) <a href="index.php?act=findpost&pid=353337">[​IMG]</a></div><div class='quotemain'><!--quotec-->Now we're at Chemical Plant (a place with a bit of liquid) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This was discussed before.

    It ended in baaaaaaaaw.
     
  18. Gambit

    Gambit

    Sonic 2 HD Staff - Level Artist Member
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    <!--quoteo(post=353517:date=Sep 21 2009, 09:38 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Sep 21 2009, 09:38 PM) <a href="index.php?act=findpost&pid=353517">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=353337:date=Sep 21 2009, 10:25 AM:name=test-object)--><div class='quotetop'>QUOTE (test-object @ Sep 21 2009, 10:25 AM) <a href="index.php?act=findpost&pid=353337">[​IMG]</a></div><div class='quotemain'><!--quotec-->Now we're at Chemical Plant (a place with a bit of liquid) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This was discussed before.

    It ended in baaaaaaaaw.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    I kinda like this idea, myself. I think it's worth looking into.
     
  19. Drex

    Drex

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    If it can be done, it should be implemented. Even if it means playing the normal and underwater tracks side by side and switch between them when necessary.
     
  20. Chimpo

    Chimpo

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    Atomic Sonic Part II
    <!--quoteo(post=353522:date=Sep 21 2009, 08:02 PM:name=Gambit)--><div class='quotetop'>QUOTE (Gambit @ Sep 21 2009, 08:02 PM) <a href="index.php?act=findpost&pid=353522">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=353517:date=Sep 21 2009, 09:38 PM:name=Chimpo)--><div class='quotetop'>QUOTE (Chimpo @ Sep 21 2009, 09:38 PM) <a href="index.php?act=findpost&pid=353517">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=353337:date=Sep 21 2009, 10:25 AM:name=test-object)--><div class='quotetop'>QUOTE (test-object @ Sep 21 2009, 10:25 AM) <a href="index.php?act=findpost&pid=353337">[​IMG]</a></div><div class='quotemain'><!--quotec-->Now we're at Chemical Plant (a place with a bit of liquid) I was thinking of making the music perhaps a bit... underwatery when you dive. You know, <a href="http://www.youtube.com/watch?v=OoAij8jRoOE&feature=related" target="_blank">like Mario Galaxy.</a> A bit more reserved though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This was discussed before.

    It ended in baaaaaaaaw.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    I kinda like this idea, myself. I think it's worth looking into.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    A lot of us thought it was a cool idea. I think Sonic65 even whipped up an example.

    But some people were being purist and insisted that if the original game didn't have it then the remake shouldn't either.
     
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