Yeah, compared to SA1, I always saw SA2's shooting levels as worse (the mechs were clunkier, and the arcadey action of Gamma's stages was less of a focus), its hunting levels as significantly worse (though I'd at least credit them for having a variety of unique ideas), and its speed stages as significantly... different. At the time of release, the vast majority of complaints re: SA1 were about Big's fishing levels, and (secondarily) whether a Sonic title should have featured so much time devoted to alternate gameplay styles. (Well, and the English script and voice acting. I remember plenty of people bragging about how they refused to play it with the English voices.) Still, the vibe I got was that the hunting stages were the second most-popular by a pretty wide margin, with some even preferring Knuckles' gameplay over Sonic's. This fed into why SA2's hunting was such a letdown: They got it right the first time, and dropped the ball the second.