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More of my hack

Discussion in 'Engineering & Reverse Engineering' started by Absolute Chaos, Aug 7, 2004.

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  1. Absolute Chaos

    Absolute Chaos

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    Sonic 2 Evolution, Sonic DX
    This is the list of the zones from my hack, with some pictures:
    Azure Hill: Previously named Turquoise Hill. There are old pictures of this level:
    http://forums.sonicretro.org/upload...-1085653043.gif
    http://forums.sonicretro.org/upload...-1085653130.gif
    Neo Azure Hill: Use graphics of Palmtree Panic. This is a picture of the zone:
    [​IMG]
    City Outskirts/Route 110: For now looks like a fusion of Chemical Plant and a city zone, but in the future will looks as a city with highways like Speed Highway. There are four screenshots:
    [​IMG]
    Genocide City: Use the level art of Chrome Gadget. This is a old picture of the zone:
    http://forums.sonicretro.org/upload...-1085653399.gif
    Sunset Island: A island than looks like Sunset Hill, but with the art of Azure Lake.
    Casinopolis: Neo Casinopolis is history, and now this zone will use the art of that level (art of the beta Casino Night). These pictures are from Neo Casinopolis, but this zone will looks so in in a future version.
    [​IMG]
    [​IMG]
    Note: I like this name, so I will not to change it, but thanks for the suggestion, Quick Man.
    Crystal Jungle: Use the art of Angel Island from S3&K, but with a different palette.
    Chaos Ruins: This is a old picture of this zone, with two possible palettes:
    http://forums.sonicretro.org/upload...-1090037983.gif
    Launch Base: A new launch base of the Death Egg, but is complety different from the version of S3&K.
    Sky Chase: The original zone from Sonic 2.
    Sky Base: You can see a picture of this level below:
    [​IMG]
    Death Egg: A Death Egg a bit different from the original.

    This can be my last post here because I've finalized the trial period, so I will speak now about my new hack. This hack is supposed to have complety new levels. This is a list of the levels:
    Emerald Island: This is a picture of this level for show you how will looks the zones of this hack:
    [​IMG]
    Carnival Utopia: Based in the prototype Speed Slider from Sonic Crackers and with the same level art.
    Megalopolis: A version of Speed Highway in 2d.
    Newtrogenetic Poyect: A odd name, I know (I will change it because is very long for a title card). Is a laboratory level.
    Eggmanland: Based in Metropolis and Final Egg.
    Sky Chase: A different Sky Chase.
    Egg Carrier: Based in this prototype concept art of the Egg Carrier:
    http://www.sonic-cult.org/imagebin/EC_ARASI.jpg
    Amazing Jungle: The Egg Carrier has crashed here. Based in this concept art of Mystic Ruins:
    http://www.sonic-cult.org/imagebin/MR_NIGHT.jpg
    Lost Temple/Chaos Temple: Inside the temple. The first act looks like Lost World, and the second looks like Chaos Angel.
    Area 51: A new launch base of the Death Egg.
    Death Egg: A semi-new Death Egg.

    Also I will a speak about a bug than I've found in Knuckles' Chaotix some weeks before.
    This bug make you separate you partner from you in Marina Madness:
    Is very simple. Kill your partner with a enemy or a spike trap. Then push the swith of one boat (one of that switches than make the boat change of position) before than your partner return. When you push the switch, he return, but now isn't linked to you! For reunite your partner, press A for call it or exit from the level. Is a very cool glitch (sorry is old for you, guys).
    Note: I suggest you use the hacked version of Stealth with Debug Mode, so you teleport to where is a spike trap or a enemy than can kill your partner, and after kill it you teleport to a place where is a boat with a switch. Is more easy.

    PD: I've upload some of these pictures to Photobucket as Kampfer has suggested me. Thanks, Kampfer!
     
  2. Lath

    Lath

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    can you put a up the download?
    & I think it looks like a great hack
     
  3. Absolute Chaos

    Absolute Chaos

    Member
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    Sonic 2 Evolution, Sonic DX
    I haven't a place for upload it yet, and anyway is a very early beta version. I prefer hope to complete more my hack for upload it.
     
  4. Rika Chou

    Rika Chou

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    Wouldn't happen to be called "Exolution", would it?
     
  5. Mystical Ninja

    Mystical Ninja

    For old time's sake. Oldbie
    3,342
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    New Castle, Delaware
    Nothing that concerns this place in the least.
    This is a freakin' sweet lookin' hack. I can't wait 'til this gets released.
     
  6. Absolute Chaos

    Absolute Chaos

    Member
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    Sonic 2 Evolution, Sonic DX
    No, my hack haven't a name yet. And what mean "exolution"?
     
  7. .hack//zero

    .hack//zero

    Member
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    Working on a vulkan game engine for fun. Learning Ray-Tracing.
  8. Rika Chou

    Rika Chou

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    Yes, I have suspicions because PC always bragged about how he could port levels from SCD and other games. And some of those screens look similar to his work.

    Edit: Also, if those screens are actually real. This guy must have a fair amount of knowledge about the collision data. Because S2 does not contain all the same data needed to port the levels from S1 or SCD. He would have had to expand the collision index, or assign a different collision index to each level.
     
  9. Hayate

    Hayate

    Tech Member
    PC doesn't have an apostrophe key. ;)
     
  10. Rika Chou

    Rika Chou

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    Yeah he does, he used it all the time back when he talked to me on AIM.
     
  11. Syren

    Syren

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    Reintergration
    There is no definate proof that he is PC. I have talked to him online and he said that he hates this place so mutch that it's behind him. How about we let it go and get back on topic? There's no point discussing someone who discusts you guys.

    Nice hack SHC, it looks like you have quite some skill.
     
  12. Cinossu

    Cinossu

    Administrator
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    Sonic the Hedgehog Extended Edition
    Unfortunately, those don't look real to me. Sonic's sprites are both from Sonic 2 Beta and Sonic 2 final, and in, at least 1, the palettes don't match that of the life icon. Unless there have been some really major changes where Sonic's colours are different and there are two sets of sprites in the rom, this doesn't look too convincing...
     
  13. Absolute Chaos

    Absolute Chaos

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    Sonic 2 Evolution, Sonic DX
    Another picture of Azure Hill:
    [​IMG]

    And a picture of Sky Chase (now is at night):
    [​IMG]

    That page doesn't work for me now.
    Exolution is the name of a hack of Perfect Chaos?
    I'm not Perfect Chaos. And the levels of my hack aren't ported levels from Sonic 1 or Sonic CD. They are supposed to be levels with art from various Sonic games. The levels use the collision data of Sonic 2, and Chaos Ruins and Neo Azure have various glitches for now.
     
  14. Syren

    Syren

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    Reintergration
    He's right, although I can't see the difference in the lives icon.

    Either you have ported the final Tails sprites from S2 to S2B, or the beta Sonic to S2F, or those are mockups.

    If, however, those are real, I don't think the gold Sonic and Tails rotating squares go with the red and blue stuff in Neo Casinopolis.
     
  15. Absolute Chaos

    Absolute Chaos

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    Sonic 2 Evolution, Sonic DX
    The sprites of Sonic are a "mix" of the sprites of Sonic 1 and Sonic 2 Beta. I mean, Sonic uses the sprites of Sonic 1 but with his "effect" of legs when is running from Sonic 2 Beta (because I like how looks :D). So I've created these sprites using the Sonic's sprites of Sonic 1 and Sonic 2 Beta.
     
  16. voice

    voice

    Make any joke you want, you know I look good. Banned
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    45mins west of Chicago
    RSN2.0, PHP:IRC (A attempt at CGI:IRC in PHP)
    I can host the file for you if u want.
     
  17. Kles

    Kles

    Member
    Rika, please be more trusting :\, we have no proof that he's PC, and besides, unless he fixed his bad typing habits, I'm pretty sure that isn't him. Besides, even if it IS PC, we'll eventually bust him like usual....
     
  18. Hayate

    Hayate

    Tech Member
    Well he never used it here :P
     
  19. Rika Chou

    Rika Chou

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    Prove it, explain how you were able to get PERFECT art from SCD and S1 without porting it. Also explain technically what level slots you are using for all your new levels, and explain how you were able to put objects into those levels. Answer this and I will believe you.
     
  20. Fiz

    Fiz

    FACKIN' BIG PENIS Oldbie
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    Those look way too hoaxy for me.
     
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