"Nothing"? That's just simply wrong, that link advertised perks for donating. Even if Retro didn't offer perks, that doesn't change the fact that these websites were asking for money in order for people to receive a service themed after an IP they have no permission to use. Even if Omens didn't offer perks, the majority of people had a problem with any money being tied to it, period. While Axanar's deal with CBS did induce fear in the community, it was something Paramount could and should have prevented in the first place. A company's stance on this should be precautionary, not reactionary. If they had legitimate concerns about where Trek fanfilms were going, they should've taken measures to prevent them from going there, not sue them out of the blue. It's not the fans' job to police how the IP is used. If these companies want us to play by their rules, then they need to tell us those rules. Instead, they ask us to use "common sense" as if that means anything. And in truth, my post was meant to say that the repercussions for Trek fanfilms are overexaggerated. While the guidelines do restrict what fanfilms can be legally sanctioned and promoted by CBS officially, they do not restrict how fanfilms are made, period. CBS is willing to take fans to court if they go too far, but they're also willing to let them crowdfund their projects provided it's for good intentions, and not for financial gain. Star Trek Continues offered its backers on IndieGogo early access to episodes, among other exclusive perks. I know CBS is not Sega, but think about the difference between what Axanar did, and Continues did, and compare that to what Omens did. You say it's the "smartest business decision available". If it's so smart, then why haven't SEGA done it already? It's not out of the goodness of their hearts. It's not because they're afraid of bad PR (there's enough of that when it comes to Sonic already). It's because they don't see fangames as a threat, even ones like Omens. And sending a C&D to something that poses no threat to you is one of the dumbest business decisions imaginable. Just look at how that's working out for Nintendo. Nothing about Omens takes away sales of official Sonic games, because it's not being sold. Nothing about it hurts the brand. The Sanic meme has done more to hurt Sonic's brand than Omens has. How exactly is Omens a threat? Explain that to me. Because it's not siphoning any money away from official products: it's still a free download, and you didn't have to buy into the demo access if you wanted to eventually play it. You say that them locking exclusive perks behind a paywall and using the IP to fund independent original projects is a major copyright violation. Ok, so do you have a problem with: A music artist locking early access to their remixes and covers of other songs behind a paywall and using the popular covers to build a fanbase and financial backing for independent, original songs? (Hint: That's literally how The Beatles got popular.) A popular Sonic fanartist locking early or even exclusive access to their art, or comic pages, through Patreon and eventually doing their own art with their own characters? Someone like James Rolfe using sales of Angry Video Game Nerd DVDs which use copyrighted music and footage from video games to fund his own independent films and projects? The only way you could argue that Omens is a threat is if it's somehow competing with Sega's products, and even then, that's only if you look at them on a surface level. They're both Sonic games, but Sega hasn't made anything that plays like Omens does in over 20 years. It's not sharing the same market Sega occupies, it's filling a hole in it.