About 4 years ago, I had this idea about a Megaman Engine in the style of Sonic Worlds. In fact, the engine I made was based of an old revision of SonicWorlds. I was thinking of starting it backup, but I don't want to if people are not interested in. I again, will be using Sonic Worlds as a base. I'll most likely gut a lot of the movement and gimicks. The engine I have in mind would be one that can easily be made in a Megaman X on classic Megaman engine. Although, It might be better to make one from scratch. Also, the controls for the engine I posted. Arrow Key = Move Z = Jump X = Fire A/S = Weapon swap. *Note only the first weapon works and can be charged. ====================================================== So, I'll post my progress here. Things like tests, vidoes, pics, lists, etc. ========================== Basic Checklist: Basic Movement Animations & Actions Slopes Camera System (It might need to be redone...if anyone is up to it lol) Enemies & Bosses Platforms Ladders Hazards Multiple Character Playstyle Items Music System Gimmicks ========================== *If you want to help, let me know. Edit: So having problems with the engine, it likes to randomly lock up, so I may have to design the engine..