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Let's think up new Sonic zone tropes!

Discussion in 'General Sonic Discussion' started by Bobinator, Feb 4, 2010.

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  1. Quarterman

    Quarterman

    Just another day in paradise. Member
    Mystery Science Zone. You're stuck on a space station orbiting the planet. If you fail to escape before the movie sign lights up, you have to watch the 4kids dub of Sonic X for two hours.
     
  2. BaconFace

    BaconFace

    DrTapeworm Member
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    Backwards Zone

    You drown in air, save badniks by crushing the skulls of woodland animals and when you get hit, rings spill into you instead of out. The boss would be the zone logo at the beginning of a normal level.
     
  3. JaxTH

    JaxTH

    Pudding Deity Oldbie
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    Jack shit.
    I don't know why but "Metro PCS Zone" just came into my mind.
     
  4. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    That is crazy awesome.
     
  5. Meat Miracle

    Meat Miracle

    Researcher
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    Innsmouth zone. An eerie, early 1900s ruined town lit in moonlight and covered in fog. A subquest in the level involves bolting doors, and if completed, will lower the amount of baddies attacking you.
     
  6. Zallirog

    Zallirog

    Uh, what were we talking about? Member
    I always thought that ancient castle ruins similar to those found in Europe would be a cool idea for a 2D Sonic stage. using old rickety chandeliers as a swing mechanism but if you hang on for to long the chain snaps. You could also have some timed platforming across break away platforms and for the higher route Sonic could cross the towers on top of the castle via ropes or springs. Just something I always thought sounded good, however, in practice it could be a totally different story and might not work at all.
     
  7. Uncle Otis

    Uncle Otis

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    Any trope could work if it's given fun gimmicks.

    I want an Asian casino-themed pinball level, with tons of traditional-styled architecture mixed with liberal amounts of bright neon and hanging lit lanturns and fireworks and solid gold statues of fat Buddha and pinchinko-themed sets. And the whole thing's set over a reflective lake at night.
     
  8. HeartAttack

    HeartAttack

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    How 'bout a level where Sonic is miniaturized to microscopic proportions and has to run around inside of the body of some...thing? Organic Innards Zone :v:
     
  9. Zallirog

    Zallirog

    Uh, what were we talking about? Member
    I totally think the Pachinko machine theme would be a great twist on an old trope. Great idea there Uncle Otis
     
  10. Mama Luigi

    Mama Luigi

    Can't complain. Member
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    Mystery something game
    I always thought the inside of a giant computer would work. Or a tiny Sonic in a normal-sized computer. It would include all the components a normal computer has, and heat would somehow play a role in it.
     
  11. Monochrome

    Monochrome

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    Cream's Nursery Zone- Maybe an incredibly lighthearted factory-like level, like a fusion of Chemical Plant and Tidal Plant, plus some childish things to make it into a stupidly easy/deceptively hard level, like rubber rainbow trampolines (like in Neo Green Hill in Advance, but rainbows). And those bubbles from Tidal Plant, but make you float through both air and water, rather than just water.

    Forgive me, I've been feeling strange lately.

    Aquatic Tower Zone- A large stone tower (maybe grey) that looks a bit like Lost World (SA1), but a tower, plus the water level gimmick from Aquatic Mine (SA2).
     
  12. Dr. Mustache

    Dr. Mustache

    Likes Sloths Member
    Climactic Cavern Zone.
    Starts with a massive drop, then it's a flurry of fast-pace-rock-face and twisting tunnel water-slides.
     
  13. HeartAttack

    HeartAttack

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    Ohhh, and spinning fans and exposed wires :p
     
  14. Wombat Wallace

    Wombat Wallace

    Someone. Member
    Perhaps a cruise ship zone?

    Meh, I got nothing...
     
  15. Solid SOAP

    Solid SOAP

    Nut Lord Member
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    I've always kinda had this idea more for a Banjo-Kazooie type game ever since I was a little kid, but I think that a super-market level would be quite fun. Hopping across giant pieces of produce, running through loop-de-loops which are actually the handles of milk cartons, etc, would be pretty fun.
     
  16. I want some mystic type zones.
    Like hidden palace zone....or something
     
  17. Mr. Mash

    Mr. Mash

    All fanbases are awful Member
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    Acid Rain Forest. A forest ruins level, only suffering from the effects of acid rain. The environment would be grey and dead, with ring-sapping water, poisonous badniks, dead trees and bits of trees to run on, jump on and break through, and there could be creepy damaged statues and ruins.
    [​IMG]
    It could be placed in between a natural level and a factory/base level.
     
  18. Greg the Cat

    Greg the Cat

    I'm gonna draw it! Banned
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    A Zone Unknown of Title
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    Mr. Mash that sounds like something that Robotnik would indeed cause. In fact, it has a strong SatAM feel to it.

    Consider me a fan of your Zone idea. It has some compromise between canons in there. We need more of that compromising business going on.
     
  19. Mercury

    Mercury

    His Name Is Sonic Tech Member
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    Coincidentally, I just finished watching a TV programme about Yellowstone and forest fires a day or two ago. When a fire burns through an area of forest, it will leave a patch of dead trees that can stand for decades.

    I was thinking how cool a "Standing Dead" Zone would be. Of course, I like bleak, Tim Burton-esque imagery; but if you wanted to lighten it up a bit for a Sonic Zone, it might be interesting to have the ground be carpeted with new growth. There'd be teeming new life underfoot, watched over by the thousands of outstretched arms of the dead preceding generation.
     
  20. Monochrome

    Monochrome

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    The first level of a hack I made features a forest kind of like that. But that's shameless advertisement for Dead Hill Zone...

    I agree, a supermarket level would be cool.

    What about a automatically-sidescrolling highway or something, like jumping on top of cars going in both directions, and bridges like in Radical Highway?

    Or another Thailand-themed level, like the Adabat levels (can't remember what they're called) but act 1 with more focus on the tropical beach/jungle areas, and act 2 more like Grung Thep at night or something like that. (For those not in the know, Grung Thep is the capital of Thailand. Or it might be Krung Thep- one of the two.)

    Even better: a 2D China/Japan level (like Chun-nan, but 2D and less irrelevant, see those annoying spinning platforms in the PS3 version).
     
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