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Let's think up new Sonic zone tropes!

Discussion in 'General Sonic Discussion' started by Bobinator, Feb 4, 2010.

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  1. Zephyr

    Zephyr

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    The Disco Zone. Falling Mirror ball obstacles, floating disco ball badniks that shoot out multicolored rays of death, short, stubby pimp-bot badniks that attack you with canes, badniks on roller skates, etc. The boss could be Robotnik in his Egg-O-Matic, with an attachment that alternates between firing laser beams and phonograph record projectiles.

    It could be based on the obstacles that Father Maxi had to tackle to get the Holy Vatican law in Red Hot Catholic Love (episode of south park).....oh wait
     
  2. And the boss is Eggman in the Pope mobile. :D
     
  3. RedStripedShoes

    RedStripedShoes

    And I'm gone again. Member
    :O QUICK SOMEONE SHOOP ROBOTNIK'S HEAD ONTO THE POPE
     
  4. Yash

    Yash

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    Facebook Zone

    Every two seconds the layout changes
     
  5. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    I love this idea. I bet everyone else is going to be joining groups about how much they hate it though.
     
  6. Here's what I have for an extra zone, if you collect all the emeralds:

    Spore Zone: How will you save the universe as Sonic?

    I also have an idea for the boss:

    Mephilespode: The Mephiles-posessed version of the deity of creation, the anti-Spode, the deity of destruction.

    Dang, I forgot to describe the zone. Wait, I just did. It is just the short version, though. Perhaps this should clarify things:

    With Robotnik defeated for the second time (I'm talking about the SatAM Robotnik. This is a SatAM level idea, by the way), the only evil left to stop, is none other than Mephiles. Aided with the power of the Chaos Emeralds, Sonic becomes none other than, Super Sonic. Now, Super Sonic, using Chaos Control, makes a quantum leap to the edge of the galaxy for one final showdown against Mephiles. However, Super Sonic is too late, as he finds Spode posessed by Mephiles, and henceforth becomes, Mephilespode. Determined to shake Spode off Mephiles's grip, Super Sonic charges at the evil of creation, and that is where you come in.
     
  7. Monochrome

    Monochrome

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    Unleashed kind of touched upon this, but a level where there are hourglasses scattered around (hold your screams of 'DEATH CHAMBER, PYRAMID CAVE), that change the background from day to night/vice versa, which open/close routes, or make areas easier/harder, like a cave area within the level containing spikes, bats etc that is pitch dark at night but like the rhombus tunnels in Aquatic Ruin regarding light in the day, or flowers that only bloom at night to be used as springs at night and platforms by day

    Another I thought of for a game I want to make but don't have the resources, and hacking just won't cut it, is a rocket. Race to the cockpit against the clock to make it into space.

    Another two-in-one level could revolve around water levels and floating platforms (a la Amy's Hot Shelter in SA1, especially the room with the 'left 1 right 3' door)

    Finally, one that I made into a hack, and I think was also included in another fan game, is a level in almost/total darkness, except for Sonic, rings, monitors, spikes, badniks, etc. This could also incorporate light monitors/switches like Sandopolis 2, but either light on or light off, no graded light. Or this could be substituted for a cave full of poison gas, but with air pockets/bubbles of oxygen/air monitors/areas where the gas can't get (a la Noxious La-Lakoosha in Klonoa 2 for PS2)

    Well, that's all I've got for now.
     
  8. Penguin

    Penguin

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    Auto Zone:

    Sonic wrecked up his car in ASR and needs to get repairs for cheap because he forgot to collect alot of rings.
     
  9. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    Both been done some time ago...

    Egg Rocket Zone

    Poloy Mountain 2

    And I want the stage of Unleashed's opening sequence, quite frankly. The coolest environment of the game and we don't get to play it. ;_;
     
  10. Zephyr

    Zephyr

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    So basically the Egg Fleet but in space?
     
  11. Spitfire

    Spitfire

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    Awesome.
     
  12. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    Err... yes.

    Egg Fleet was by far my favourite level in Heroes, and my favourite level as a whole post-SA1 was SatSR's Levitated Ruin, which is effectively Egg Fleet on flying stingrays.
     
  13. Ross-Irving

    Ross-Irving

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    Drip Plateau Zone
    Midnight Cliff Zone
    Fog Slope Zone
    Tetra Slopes Zone

    Blue Arch Zone
    Buoy Dive Zone
    Tide Roll Zone
    Lighthouse Reef Zone
    Splash Harbor Zone
    Slow Gulf Zone

    Cherry Basin Zone
    Prairie Bowl Zone
    Crop Top Zone
    Gust Pipe Zone

    Greenhouse Mine Zone
    Steel Funnel Zone
    Bass Cavern Zone
    Diamond Boom Zone

    Saffron Safari Zone (a little long)
    Amethyst Jungle Zone
    White Cove Zone
    Neon Edge Zone
    Stratus Tracks Zone
    Egg Rebel Zone
    River Rush Zone
    New Rapids Zone
    -----------------------------------

    The above were zones I already named. Uhhhh...

    Cross Palace Zone
    Sweep Cyprus Zone
    Oak Drop Zone
    Bishop Bluffs Zone
    Bonsai Garden Zone
    Clover Butte Zone
    Sea Mine Zone
    White Cove Zone
    Windsock Terrace Zone
    Emperor Ball Zone
    Lime Court Zone
    Stripe Balcony Zone
    Cloud Catacombs Zone

    I think palaces do need to be looked into as a trope. But they shouldn't be realistic, they should be like palaces that have things like Russian architecture :V

    Or combine that with gothic architecture and so on, you should get some pretty kickass results from even thinking of the two together.
     
  14. Shade

    Shade

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    One of the more recent tropes is internet/cyber themed stages, as seen in Advance 2 & 3, as well as Shadow. For the most part, these were well designed levels, and something new to look at to boot. I think it was a clever addition.

    Otherwise, fuck it. It's like saying Mario has too much of the same types of levels. There's only so many things you can do.

    I think this is why a lot of people (myself included) tend to prefer the surrealism of Sonic CD (as opposed to the realist based levels of Adventure 2, or even Sonic 2), because most of those levels look truly alien, and it's not so easy to instantly classify places like Collision Chaos or Quartz Quadrant, even if they display similar gimmicks. Sonic games are gonna have bumpers and springs and conveyor belts. What do you want?
     
  15. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    It's Spring Yard Zone 2 and a gem mine. They're not that unclassifyable.

    I second the loev of mystical / alien zones, though; while maintaining a healthy regard for realistic-style ones of Unleashed. What's not cool about Skyscraper Scamper? '20s themed New York with ZEPPELINS flying overhead. Sweet. I'd have no objection to them putting one up against the other; screech out of the psychadelic musical drug-trip of Stardust Speedway and find yourself slap-bang in the middle of Station Square? It would be a cool diachotomy.

    So I don't want them to bin the realism for the surrealism. Just have a healthy balance.

    Some of these actually sound awesome. I have this vivid idea of Windsock Terrace Zone; sort of like Molten Mine in that Sonic's running over (and through, lol) a load of shanty houses stacked on the edge of this immense mountain chasm, but instead of the lava motif you've got wind as your enemy, blasting through crags and fissures and the whole thing being generally amazing. Jump too high and whoosh, you're blown back umpteen screens unless you smash A just at the right time to grab onto (what youthought was just a) background pole and shimmy yourself back down to ground level. :)

    I demand an elaboration of Slow Gulf Zone.
     
  16. Monochrome

    Monochrome

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    I thought Tails Adventures didn't count as a Sonic game per se? Egg Rocket had completely escaped me, but in my defense, it is the only one that does spring to mind as a rocket trope. But yes, I agree totally with the space fleet idea- better than two successive Greece levels a Greek and another European style level.
     
  17. Ross-Irving

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    Slow Gulf is exactly as it sounds, except you're actually near a Gulf, not on one. There's still a lot of water in the zone, though. The sky is olive green, and the zone itself has some of the most surreal gimmicks and enemies, like skating ducks with no eyes, just a black head an dozens of teeth. It's more focused on platforming (if I made a game, all of them would take platforming into account), but especially this zone.

    I like how you're interpreting Windsock Terrace Zone. That's not what it is in my mind and in my concept art for it, but it's still really cool, and it's neat to see how other people interpret two words into something entirely different. That's what makes this thread so fun for me.
     
  18. Frozen Nitrogen

    Frozen Nitrogen

    Wouldn't the door have been easier? Wiki Sysop
    O_o

    I was imagining kind of a lazy Emerald Coast variant, but with... err... slow-down beams.

    But ebon, eyeless birds with razor teeth, skimming beneath a sky the colour of rotten flesh?

    Has Zalgo been at your concept art like he's been at The Government's avatar?
     
  19. Skyler

    Skyler

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    The next audtion
    Fanfic Zone, where Sonic must defeat numerous recolors and dodge their fetish attacks. Mary-Sue as the boss... hell, this could be turned into an entire game.

    Planetary Peril Zone - taking place on a different planet, and the physics affect Sonic as well. Maybe an astronaut helmet for a small touch.

    Green Zone :v:
     
  20. McSnapple

    McSnapple

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    Trying to win Blue Sphere...all 100,000,000 + levels...
    A zone based on anatomy:

    Rectum Asylum Zone
     
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