So, we're all aware of the usual cliches in Sonic games, from the tropical island level, to the watery ruins, to underground caves. Those are all fine and good, they've served us well, but has anyone ever had ideas for new level themes? Let's share them. :3 Mine are probably pretty stupid, but they'll get you started. You can list names, themes, badnik ideas, gimmicks, and a boss, if you can think of one. Sorry the names are so dumb, anyway, I was trying to give them a Sonic CD naming scheme. Infinite Inferno: Robotnik, for some reason or another, built a zone made to look like Hell itself. There's plenty of lava-based hazards to deal with, but you'll also have to deal with crumbling bones, piles of wrecked machines grabbing at your ankles, and plenty of stray pitchforks to give you good reason to watch where you're going. Mental Meltdown: Sonic somehow manages to enter Robotnik's subconscious, and what's inside is pretty much what you expect, a huge, unstoppable base under his complete control, with monuments to his own greatness EVERYWHERE you go. Since it's a dream, Robotnik's free to tear apart the laws of physics to make 'impossible' traps. Basically, imagine a cross between Scrap Brain and Eggmanland, with Robotnik pulling apart bits of machinery every once in a while to make obstacles for you. Gameshow Gambit: Robotnik's hosting his own gameshow in Casino Night Zone, and you're the only contestant. Since this is Robotnik we're talking about, you won't be dealing with answering trivia questions, instead you'll be dealing with obstacle courses with plenty of hazards to watch out for, including huge Wheel of Fortunes you'll grab onto to climb to higher areas. The better you do, the better a route you'll take, maybe there could be certain conditions you could fullfill for each 'stage' of the act before getting to the boss, like not getting hit or grabbing 50 rings. Anyway, like I said, my ideas are probably pretty bad. Still, though, I'd like to personally see yours.