Discussion in 'Engineering & Reverse Engineering' started by Puto, Aug 27, 2005.
Woah, Stealth, awesome job on this. I am amazed!
You know what this means, don't you?
The new "holy grail" of Sonic hacking is Knuckles in Sonic 2 beta.
found a bug:
if you spindash a red horizontal spring you go to the end of the level (or die, depends on the level)
Really? I haven't noticed such a thing. Debug coordinates of an example?
Can't right at the moment since I borked my megadrive by trying to replace that timing chip Don't know what happened there. But anyway I'm getting a genesis mk1 soon! Which means I'll have to mod the thing to PAL for those shots you want, I'll see if I feel like it :P
Also my dumper is still playing up playing back carts, there's a blown capacitor somewhere (I think it's the one on the ram board) which I have to replace at some point.
Oh, I thought Stealth had fixed that bug. I remember fixing that bug back in December 2003.
Did you fix rhe egg-prison bug as well back then?
Sonic 2 Delta II.
I think the new holy grail of hacking is Sonic Trilogy. It'd probably be too much work though.
Sonic 2 Delta II is a hack of Sonic 2 Final. :P
The trilogy is a must. drx is giving it a shot as well.
Speaking of DRX. I bet he's pissed about this since he can't milk this for money.
try it on any spring!
EDIT: youve got to be real close and rev up to full power
Nice hack Stealth! Keep it going!
As in, all 3 Sonic's in one?
I did it on the spring at the beginning of SYZ2 with no ill effect. I then went to do it on the spring in GHZ3 after the s-pipe and found what you mean. Considering that I make heavy use of spindash while playing this hack, I'm surprised I hadn't found this yet. Perhaps it only does it when the spring is on your right, and not your left?
Yeah, it only works if the spring is facing Left (as in when you bounce off it, you're forced to the left).
This is a known bug in Sonic 3 (it's used to great effect in the speedrun of S3K on Bisqwit's site) but I've only ever done it once before in Sonic 1 in Marble Zone, and in that one you die when you do it. It seems to be connected with the routines for moving the screen when you look up/down or go fast.
I can't make that bug appear in Sonic 3, details please.
I suggest you torrent the speedrun and watch it (or if you have MovieGens, download the GMV file) - that shows it better than I could ever explain. It seems to be ducking on a high cliff so the screen is just above your head and then jumping, and you can then arbitrarily scroll the screen. It's the same phenomenon here.
The author's comments are illuminating.
Yea you are right. But there are really a difference between drx's Knuckles and Stealth Knuckles. A big difference. If drx was first to make Knuckles, but the feel to his moves weren't really in the same class as Sonic & Knuckles, or Knuckles in Sonic 2, then would people still have liked the hack?
Stealth did the right thing by actually taking the code from Knuckles in Sonic 2, instead of trying to do his own version of Knuckles that would feel buggy and not really being the real deal to begin with.
Let me say it this way:
Yuji Naka's Knuckles can be called Knuckles.
Stealth's Knuckles can be Knuckles.
drx's Knuckles can be called drx's Knuckles.
Actually, drx had disassembled the UPMEM himself, so it wouldn't surprise me if drx's Knuckles could be called Knuckles as well.
Separate names with a comma.