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Jester's Challenge

Discussion in 'Engineering & Reverse Engineering' started by MarkeyJester, Dec 7, 2010.

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  1. MarkeyJester

    MarkeyJester

    Time to Grow Up. Resident Jester
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    <!--quoteo(post=537296:date=Dec 11 2010, 06:13 AM:name=The Shad)--><div class='quotetop'>QUOTE (The Shad @ Dec 11 2010, 06:13 AM) <a href="index.php?act=findpost&pid=537296">[​IMG]</a></div><div class='quotemain'><!--quotec-->I think I broke the boxes in a way that has me stuck. I'm in a point of no return sort of area and I can fucking see the "You're on the right track!" and "you're almost there, go go go!" Jester's right fucking under me and I have NO WAY to get to them. It's fucking irritating because I don't have a single box to break to switch the maze up.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's because it's "above" you, not "below" you, being at the bottom of the level, the draw code wraps and starts drawing the top level chunks at the bottom, but because it's at the very bottom, my maze won't allow you to go through, try going "up", not "down".
     
  2. Got through the giant maze and then smashed by the boss after a long struggle.

    Anyways, that mindfucking maze got me distracted along the night. That is some big maze, fun to spend your time in.
    Good work, Jester, that's some minigame. Would be great if it was put in a hack as an extra feature, kinda like a bonus challenge.
     
  3. Ritz

    Ritz

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    Re: Original character, I was always under the assumption that the Jester guy was just a character from some sort of obscure André Franquin comic that you'd taken a shine to, and I think that says something about the strength of his design. So yeah, do something with him.
     
  4. Overlord

    Overlord

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    OK so I actually loaded it up again and somehow managed to reach the boss, and took a savestate - good thing I did too, as I died very quickly. =P Being killed sends you RIGHT back to the start? Harsh, man, harsh =P
     
  5. MarkoMan

    MarkoMan

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    checkpoints are overrated. lol

    this was pretty awesome. I played one time and was kinda like "wtf is this," but a second go at it had me loving each moment of it.

    I watched the video after I already beat it, and I noticed stuff in the video that I didn't see in my playthrough. are there multiple ways of win, or was I just half-high while playing?
     
  6. Tweaker

    Tweaker

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    <!--quoteo(post=537354:date=Dec 11 2010, 08:18 AM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Dec 11 2010, 08:18 AM) <a href="index.php?act=findpost&pid=537354">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/fh4zKCV1kd0&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/fh4zKCV1kd0&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2-->

    Tweaker, this is the track that inspired your boss theme, correct?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It isn't, but holy fuck that's awesome. 90s house piano is a pretty strong motif in a lot of the Sonic CD/NiGHTS music that Naofumi Hataya liked putting in his music that I pretty much have a gigantic boner for, so I felt it was appropriate to make a tune in the same reign.

    Thanks for showing me that track, though! I totally want to make something like that now.
     
  7. The Shad

    The Shad

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    <!--quoteo(post=537355:date=Dec 11 2010, 07:24 AM:name=MarkeyJester)--><div class='quotetop'>QUOTE (MarkeyJester @ Dec 11 2010, 07:24 AM) <a href="index.php?act=findpost&pid=537355">[​IMG]</a></div><div class='quotemain'><!--quotec-->That's because it's "above" you, not "below" you, being at the bottom of the level, the draw code wraps and starts drawing the top level chunks at the bottom, but because it's at the very bottom, my maze won't allow you to go through, try going "up", not "down".<!--QuoteEnd--></div><!--QuoteEEnd-->
    ..Oh.. Son of a..

    [​IMG]
     
  8. Yuzoboy

    Yuzoboy

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    Very addictive game, I saw a sign saying something like "your almost there" but I jumped on a monitor by mistake and everything got switched, now im stuck in a loop and have been running around for ages, but im determined to get through this, I love mazes.

    By the way, great hack Markey!
     
  9. The Shad

    The Shad

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    So with down being up, I finally made it to the boss. Simple yet a decent challenge. It's amusing that people call it bullshit. The game tells you to RUN! What did you do, stand and look up? :P
     
  10. Namo

    Namo

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    Came out from hiding to say that this is an awesome hack, and all those involved should be proud. I love every aspect of it - the graphics, the music, the mindfuck - it'll definitely hold my attention for awhile.
     
  11. Skyler

    Skyler

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    This is awesome, and I'm in love with the music! Still working on the maze, though.
     
  12. Dark Sonic

    Dark Sonic

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    <!--quoteo(post=537354:date=Dec 11 2010, 06:18 AM:name=jasonchrist)--><div class='quotetop'>QUOTE (jasonchrist @ Dec 11 2010, 06:18 AM) <a href="index.php?act=findpost&pid=537354">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--id1--><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/fh4zKCV1kd0&"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/fh4zKCV1kd0&" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><!--id2--><!--QuoteEnd--></div><!--QuoteEEnd-->
    Am I the only one who thinks that logo in the background of the stage looks exactly like the old Eggman logo from Sonic 2?
     
  13. Mr. Mash

    Mr. Mash

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    <!--quoteo(post=538559:date=Dec 15 2010, 04:01 PM:name=Dark Sonic)--><div class='quotetop'>QUOTE (Dark Sonic @ Dec 15 2010, 04:01 PM) <a href="index.php?act=findpost&pid=538559">[​IMG]</a></div><div class='quotemain'><!--quotec-->Am I the only one who thinks that logo in the background of the stage looks exactly like the old Eggman logo from Sonic 2?<!--QuoteEnd--></div><!--QuoteEEnd-->
    [​IMG]
    oh wow I see what you mean.

    One thing that popped into my head while playing this is that does this mean Sonic CD style time travel is possible in a MD game? You know the way they wanted to have it like a flash of white, rather than showing the time travel sequence?
     
  14. Andlabs

    Andlabs

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    <!--quoteo(post=538583:date=Dec 15 2010, 12:13 PM:name=Mr. Mash)--><div class='quotetop'>QUOTE (Mr. Mash @ Dec 15 2010, 12:13 PM) <a href="index.php?act=findpost&pid=538583">[​IMG]</a></div><div class='quotemain'><!--quotec-->One thing that popped into my head while playing this is that does this mean Sonic CD style time travel is possible in a MD game? You know the way they wanted to have it like a flash of white, rather than showing the time travel sequence?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's really just a matter of how quickly you can reload everything needed. In the case of Sonic CD, it's just refreshing the object status block to take account for time zone changes and a simple palette swap (level layout swap too? IDK) except for whatever reason they decided to just reload everything.
     
  15. MarkeyJester

    MarkeyJester

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    <!--quoteo(post=538583:date=Dec 15 2010, 05:13 PM:name=Mr. Mash)--><div class='quotetop'>QUOTE (Mr. Mash @ Dec 15 2010, 05:13 PM) <a href="index.php?act=findpost&pid=538583">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=538559:date=Dec 15 2010, 04:01 PM:name=Dark Sonic)--><div class='quotetop'>QUOTE (Dark Sonic @ Dec 15 2010, 04:01 PM) <a href="index.php?act=findpost&pid=538559">[​IMG]</a></div><div class='quotemain'><!--quotec-->Am I the only one who thinks that logo in the background of the stage looks exactly like the old Eggman logo from Sonic 2?<!--QuoteEnd--></div><!--QuoteEEnd-->
    [​IMG]
    oh wow I see what you mean.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Well dang! Well spotted =$

    <!--quoteo(post=538583:date=Dec 15 2010, 05:13 PM:name=Mr. Mash)--><div class='quotetop'>QUOTE (Mr. Mash @ Dec 15 2010, 05:13 PM) <a href="index.php?act=findpost&pid=538583">[​IMG]</a></div><div class='quotemain'><!--quotec-->One thing that popped into my head while playing this is that does this mean Sonic CD style time travel is possible in a MD game? You know the way they wanted to have it like a flash of white, rather than showing the time travel sequence?<!--QuoteEnd--></div><!--QuoteEEnd-->
    "Of course it's possible! Nothings impossible!!" *Flies off into the night*

    But seriously now, if you know what to do then I think it can be done quite easily, it'll take some tricks mind, but you could imagine the fun in doing that =)
     
  16. MainMemory

    MainMemory

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    I got to one that told me I was on the right path... then I got lost.

    And this was my second try.
     
  17. As I said on YouTube, it's a brilliant hack that had me spending hours trying to navigate that maze, and the music rocks.

    While wandering around I found a 1UP monitor blocked off somewhere in the maze even though there doesn't seem to be any life limits. Is there a way I can get to it or is it just there to tease me?

    [​IMG]
     
  18. Fred

    Fred

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    <!--quoteo(post=537030:date=Dec 10 2010, 01:40 PM:name=MarkeyJester)--><div class='quotetop'>QUOTE (MarkeyJester @ Dec 10 2010, 01:40 PM) <a href="index.php?act=findpost&pid=537030">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=536927:date=Dec 10 2010, 03:27 AM:name=Endri)--><div class='quotetop'>QUOTE (Endri @ Dec 10 2010, 03:27 AM) <a href="index.php?act=findpost&pid=536927">[​IMG]</a></div><div class='quotemain'><!--quotec-->Also, regarding boxes... is there even a way to get that extra life monitor?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nope, it's just there to fuck with your head =P<!--QuoteEnd--></div><!--QuoteEEnd-->
     
  19. Icewarrior

    Icewarrior

    I'm a member of S.T.A.R.S !!11!!!1!! Member
    <!--quoteo(post=539639:date=Dec 19 2010, 02:33 AM:name=BSonirachi)--><div class='quotetop'>QUOTE (BSonirachi @ Dec 19 2010, 02:33 AM) <a href="index.php?act=findpost&pid=539639">[​IMG]</a></div><div class='quotemain'><!--quotec-->As I said on YouTube, it's a brilliant hack that had me spending hours trying to navigate that maze, and the music rocks.

    While wandering around I found a 1UP monitor blocked off somewhere in the maze even though there doesn't seem to be any life limits. Is there a way I can get to it or is it just there to tease me?

    [​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think its purpose is to keep track of your trail, it served me that way anyway.
     
  20. <!--quoteo(post=539780:date=Dec 19 2010, 11:13 AM:name=Neo)--><div class='quotetop'>QUOTE (Neo @ Dec 19 2010, 11:13 AM) <a href="index.php?act=findpost&pid=539780">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=537030:date=Dec 10 2010, 01:40 PM:name=MarkeyJester)--><div class='quotetop'>QUOTE (MarkeyJester @ Dec 10 2010, 01:40 PM) <a href="index.php?act=findpost&pid=537030">[​IMG]</a></div><div class='quotemain'><!--quotec--><!--quoteo(post=536927:date=Dec 10 2010, 03:27 AM:name=Endri)--><div class='quotetop'>QUOTE (Endri @ Dec 10 2010, 03:27 AM) <a href="index.php?act=findpost&pid=536927">[​IMG]</a></div><div class='quotemain'><!--quotec-->Also, regarding boxes... is there even a way to get that extra life monitor?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Nope, it's just there to fuck with your head =P<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Didn't see that. I figured as much anyway.

    Also, I made the Wiki article for the hack: <a href="http://info.sonicretro.org/Jester's Challenge" target="_blank" style="background: url(http://info.sonicretro.org/images/5/50/Reticon.png) right no-repeat; padding-right: 20px; border-bottom: 1px dotted #3366BB; color: #3366BB; cursor:pointer; text-decoration:none;" class="wiki">Jester's Challenge</a>
     
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