don't click here

HUD Problems

Discussion in 'Engineering & Reverse Engineering' started by Quickman, Jan 27, 2004.

Thread Status:
Not open for further replies.
  1. Quickman

    Quickman

    be attitude for gains Tech Member
    5,595
    18
    18
    :x
    omg porjcet
    I tried to change the art for the HUD in Sonic 2 just now. Simple extract, decompress, edit in TLP, recompress, reinsert job. When I readded it I found that the data was eighteen bytes shorter than the original. Fine, no problem, fill the rest with null bytes until the correct end of the art. The result was as in the attached screenshot: the E in SCORE is still in italics, even though the rest of the HUD is not.
     
  2. LOst

    LOst

    Tech Member
    4,891
    8
    18
    Yea, that "E" is replaced with the debug output. That's why it's seperated from the other sprites
     
  3. Quickman

    Quickman

    be attitude for gains Tech Member
    5,595
    18
    18
    :x
    omg porjcet
    Ah, of course. Silly me. Where can I find the art for the seperate E?
     
  4. Kampfer

    Kampfer

    Member
    1,609
    5
    18
    You can fix it with Sonik Sprite
     
  5. Hivebrain

    Hivebrain

    Administrator
    3,052
    167
    43
    53.4N, 1.5W
    Github
    The E is uncompressed.
     
Thread Status:
Not open for further replies.