Given the discussions surrounding Sonic Adventure lately, and a potential remake, I think it's important for us to discuss what exactly would we want if such a thing came to past. The biggest hurdle in remaking a game is, preserving the spirit of the original but actually addressing the perceived issues for a modern audience. You have games like the Pokemon remakes that largely stay true to the original outside of updating the battle system to what the contemporary generation is doing, but then you have remakes like Final Fantasy VII, which is straight up an alternate continuity to the original to justify all of the changes. For my part, the problems I generally have with Sonic Adventure is it's poor presentation, as well as the half measures implemented for the extra content (i.e. anyone that's not Sonic ). Off the top of my head, the only things I can think to change are. > Big has got to go; you can make him optional, demote him to meme status like in SA2, or whatever, but he cannot stay. > Either give Tails a new objective in levels, or design areas where you can better utilize his abilities; this one is probably the hardest as you have to balance between his flight either breaking levels or nerfing it to the point of uselessness. > Give more levels to the extra scenarios, as they feel pretty half baked...at least for Tails and Knuckles. But how would you guys go about it?