My link This is just a small post showing a design document that I'm currently working on. I gathered a lot of inspiration from ShayMay and his video series Sonic Spitball. You'll see lots of similar things looking at the two, but there is still lots of original things in the link. As for something that is not in the Google Sheet, I had an idea for the visual style and graphics. So, we all know how great Tyson Hesse's drawings, comics, and animations are. The Toei Sonic design just looks great. What if, in this game, it would look like you were playing something animated by him. Separated shading and realistic lighting could be achieved with cell shaders, and outlines could be achieved, well, however Dragon Ball FighterZ did it. This would apply for the environments and badniks as well. The cutscenes could possibly be [2D] animated and would seamlessly transition into gameplay on the cutscenes that need it. Also, as a side thing, no diolauge or voice acting. It always comes off as really awkward, and time should be spent on making a polished game, not an unfun and unfinished one with voice acting. Although Rayman 2 has speech, it was handled with subtitles and the characters spoke gibberish. That is if you are playing the Dreamcast or N64 versions. The PlayStation 1 version as voice acting, but half the game was taken out, and it looks like horsecrap. This is just one example of how voice acting can ruin a game. Also no humans or animal townspeople. Humans never fit in when a cartoon hedgehog was running around, and the animal townspeople of Sonic Boom and Sonic Forces never sat right with me, and probably many others. So that's all my ideas so far. I have a link to the Google Slide above all of this, and the Sonic Spitball series is really enjoyable, so I suggest that you all watch it. Edit: It is much more convenient to just download Google Slide if you are on a mobile device. Computers don't have to worry. Also, I don't know if I have edit on for people looking at it, so if you can edit it, please don't. Though feel free to give all of the feedback you want.