This is a curiosity that has bothered me for a while that has become more relevant to me recently is how did HOTD2 handle damage? Were they able to swap models on the fly or how did this work? Or are these just model animations? It definitely seems like there are a set number of ways that you can damage a zombie, but I'm not sure how they achieve this effect. Does anyone here have any insight? Kind of a novice with this kind of thing so sorry if the answer is obvious.