Hocus Pocus (DOS) hacking

Discussion in 'Technical Discussion' started by MainMemory, Aug 9, 2012.

  1. MainMemory

    MainMemory

    Kate the Wolf Tech Member
    4,556
    147
    43
    SonLVL
    Three days ago I decided to take a look at Hocus Pocus' HOCUS.DAT file. Here's what I've found so far.
    So naturally I just had to get started working on a level editor:
    [​IMG]
    Currently I'm puzzling over how this is actually going to work, as the setup for switches and keyholes is rather complicated.
     
  2. Aerosol

    Aerosol

    Not here. Moderator
    10,883
    247
    43
    Not where I want to be.
    Sonic (?): Coming summer of 2055...?
    This game scared the shit out of me as a kid during the later levels.
     
  3. MainMemory

    MainMemory

    Kate the Wolf Tech Member
    4,556
    147
    43
    SonLVL
  4. Aerosol

    Aerosol

    Not here. Moderator
    10,883
    247
    43
    Not where I want to be.
    Sonic (?): Coming summer of 2055...?
    So then it wasn't a waste. Get crackin' youngster.
     
  5. Travelsonic

    Travelsonic

    Member
    820
    17
    18
    Reminds me so much of Marble Zone... I know I'm not the only one.
     
  6. Black Squirrel

    Black Squirrel

    it's wiki to rock a rhyme Wiki Sysop
    6,590
    695
    93
    Northumberland, UK
    to rock a rhyme that's right on time it's wiki
    I always wondered if games like Hocus Pocus could be retroactively fitted with a "smoother" scrolling system. Everything travels in blocks of eight pixels, which although doesn't hurt the game all that much, it would be interesting to see if it looked any better if it were as smooth as something like Commander Keen. Nothing that would adjust gameplay, just the rendering side of things. Though I'm guessing you might have to rip the game apart to do major adjustments like that.

    To me it always made Hocus Pocus look a bit... dated. It happens in other Epic games like Jill of the Jungle and Xargon, but those games are slightly slower and rely on precise jumps, so it's not a big issue there. Also Hocus Pocus was released in mid-1994 (after Doom).
     
  7. MainMemory

    MainMemory

    Kate the Wolf Tech Member
    4,556
    147
    43
    SonLVL
    I don't plan on looking into the code much, because it turns out I'm kind of useless with 16-bit x86 code and no decompiler option. Also because I only have the Shareware v1.1 version.

    On the plus side, I found some information ModdingWiki didn't have. Now if only they would approve my account request...
     
  8. MainMemory

    MainMemory

    Kate the Wolf Tech Member
    4,556
    147
    43
    SonLVL