Hirokazu Yasuhara revealing all kinds of Sonic development stuff

Discussion in 'General Sonic Discussion' started by TimmiT, May 22, 2017.

  1. TimmiT

    TimmiT

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    http://www.youtube.com/watch?v=J-3avMBqJ9s

    Here it is

    EDIT:

    [​IMG]

    Was shown after the "Ancient Time" world map, Yasuhara says "and some big tsunamis come in and everything gone" in the talk.

    Not gonna write down all the new details from this, y'all have to watch it for yourself to see that but there's interesting stuff here.
     
  2. JcFerggy

    JcFerggy

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    I can't watch the video quite yet, but it appears the mountains in the Hill Top Zone background are actually from Blue Lake Zone?
     
  3. Phoebius

    Phoebius

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    [​IMG]

    So it was water all along?
     
  4. Montblanc

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    That new map matches the time travels to the past in the timeline picture. The two mountains on the right seems the two where the Death Egg is at the beginning and falls again.
     
  5. Kat

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    At work without headphones so I can't watch with audio, but the word that was cut out of the initial snapshots was "Shrine" - so "Sonic travels back to ancient time by activating Hidden Shrine". "Palace" and "shrine" can have similar meanings, so my bet is on this being Hidden Palace.

    [​IMG]
     
  6. Glaber

    Glaber

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    could someone translate the Japanese on that document? I've been trying to follow the discoveries but I can't read Japanese and no one made an edit with the Japanese words translated on it.
     
  7. Montblanc

    Montblanc

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    So it's possible the time travel was still planned for the nick arcade?

    Hill Top (Past)
    Emerald Hill (Present)
    Chemical Plant (Bad Future)
    Hidden Palace (Shrine)
     
  8. TimmiT

    TimmiT

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    Posting this here cause it's relevant to what's being discussed here:

    [​IMG]

    Never before seen concept art for Sonic 2. Source is Waypoint's excerpt of the Cook & Becker Sonic art book: https://waypoint.vice.com/en_us/article/sonic-the-hedgehog-was-almost-sonic-the-rabbit
     
  9. Taylor

    Taylor

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    Emerald Isle looks a lot like ARZ. I guess they kept the "Emerald" naming for quite a while. Scarlet Jungle meanwhile looks like a revised Wood Zone.

    What's the bottom right zone supposed to be? I can't read the name at all...
     
  10. Titan

    Titan

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    I think it's 'Secret' Jungle rather than Scarlet. But yeah, I can't read the bottom right one either. Madness something?
     
  11. Covarr

    Covarr

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    That second word looks like "Mountain" to me, but I could be wrong.
     
  12. BaconFace

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    Incidentally enough, Madness Mountain is the only thing I've seen so far that fits a "medieval" setting despite all these mentions of a Medieval time period, what with that drawbridge platform and general castleness.
     
  13. Dark Sonic

    Dark Sonic

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    Can we get some concept art of Dust Hill please and end that debate once and for all :v:
     
  14. Burrobot

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    That really helps a lot. I'm starting to get quite the 'Ecco' feel from the original plan for Sonic 2, bizzarely. What's more, I always thought the Hill Top background reminded me of Green Hill with clouds... I could totally see a palette-swapped background featuring water instead of clouds for the 'tsunami'd' rendition.

    Not sure how I feel about revisiting the exact same zones with minor differences, though. It seems like the sort of concept that may have felt like game-padding, had it been released.

    Also, I'm not sure if anyone's mentioned this already, but as well as the awesome new Sonic 2 concept art (Death Egg looks better than the 3K rendition, personally, shame it didn't make it the cut), the Waypoint excerpt also includes some Sonic 1 concept art which I don't think I've ever seen before. Could anyone confirm?

    Edit: "Madness Mountain"? Sounds like something by H. P. Lovecraft.

    Edit 2: I'm currently listening to the presentation and I heard Yasuhara refer to Olympus as a "shrine in the middle of the map". Thought that might be of import. I'll post anything else I hear of note as I listen along.

    Edit 3: ... and that's all regarding Sonic from Mr. Yas. I really think it would be a good idea to have a well-known representative from Retro conduct a neutral interview with Yasuhara; he clearly seems quite open about sharing information, and now that we've got the presentation in full, we have a few new scraps to work with, too.
     
  15. Kat

    Kat

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    FINALLY THE CONCEPT ART. SO HAPPY RIGHT NOW GUYS
     
  16. Mr Lange

    Mr Lange

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    The Land of Waldos
    Sonic Utopia, Sonic Overture
    [​IMG]

    [​IMG]
     
  17. LukyHRE

    LukyHRE

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    Whoa. Yet another scrapped concept carried over to Sonic 3...

    This is amazing.
     
  18. Mr Lange

    Mr Lange

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    The Land of Waldos
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    wat
    that's Sonic 2
    you completely missed the point of that comparison
     
  19. LukyHRE

    LukyHRE

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    No, that's not what I meant, sorry. The concept art shows an exterior area of Death Egg Zone. In Sonic 2, DEZ is a very short zone inside the Death Egg. While at the end of WFZ Sonic is TECHNICALLY in an exterior area of DEZ, a playable zone in space first appeared in Sonic & Knuckles* (I mistakenly said Sonic 3).

    So that idea, originally planned for Sonic 2, was carried over to Sonic & Knuckles.
     
  20. Black Squirrel

    Black Squirrel

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    Hang on - I don't trust that book. Although I do want scans (hint hint)

    [​IMG]
    This is labeled as Sonic 1, but the sketches ion the right are clearly Sonic CD. We know this because some of them became (unused) animations in that game.

    [​IMG]
    We have extremely blurry shots of these as part of Sonic 3's development:
    [​IMG]
    different colours!

    EMERALD ISLE
    TROPICAL SUN
    DEATH EGG
    SECRET JUNGLE
    BLUE OCEAN
    MADNESS MMMMMHGFGhfvrgtyvhj

    Are we sure it's Sonic 2? There's similarities to Angel Island, Hydrocity and in some ways, Launch Base.


    [​IMG]
    p.s. this is wonderful.


    is "ton ne ru" meant to be "tunnel"?