Hidden Palace prototype releases

Discussion in 'General Sega Discussion' started by drx, May 3, 2016.

  1. evilhamwizard

    evilhamwizard

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    Hello everyone! Hopefully we didn’t make you wait too long this time around.

    Continuing with our efforts with Project Deluge, today we present over 370 PlayStation 1 prototypes, 80 Sega Saturn prototypes, and 20 prototypes for the Philips CD-i! From unreleased games to early builds, this part of the lot provides the most varied amount of exciting content so far!

    As a recap, Project Deluge is an ongoing project to archive and assess all of the items featured in a lot of video game development material that has been gathered over the course of many years. This has been made possible through the dedication of only one extremely kind individual, who has taken on the herculean task of dumping every single thing in the lot by themselves. Each item in the lot was assessed by a team of dedicated individuals for playability and integrity on both software (via emulation) and hardware when necessary. Each item was then lightly documented and given a general overview of some of the main interesting facts about the item in question.

    As always, we would like to thank all the members of the Project Deluge team for helping us with this project so far. Without your help, it would’ve taken eons for anything to come about. We’d like to thank Jason Scott from the Internet Archive for giving us an opportunity to go through this journey and for providing the hosting for this ongoing project, and Iniche for working with the owner of all of these wonderful builds to make it all happen. Special thanks to Master Emerald for once again creating beautiful art for us to help make each of our releases something special (especially on short notice!). We’d like to thank drx and ehw for writing the scripts and helping get the project initially off the ground, and Sazpaimon for taking everything much further by expanding the capabilities of the script, running some of the builds on hardware, the streams, and so much more. And last but certainly not least, we’d like to thank all of our researchers (Zoda-Y13, GopherGirl, Xkeeper (TCRF), Rusty (TCRF), Shoemanbundy, Hwd45, SolidSnake11, DigitalWarrior, Nex, and Drac for taking the time to help us go through every single build in this lot so far.

    This project is far from over and has only just begun! Stay tuned in the next couple of months for more!

    Until next time!
     
  2. biggestsonicfan

    biggestsonicfan

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  3. evilhamwizard

    evilhamwizard

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    We decided to take a small break from Project Deluge and show you something different. Introducing five various prototypes from the PS1 Crash Bandicoot series! This release was put together by the Crash Landing team, which consists of Hwd45, psx-collector, GDias, Niko, madmarsrocks, superg, Iniche and an anonymous donor. These don't originate from the Project Deluge and are separate releases entirely.

    Each prototype was dumped using a Plextor PX-W5224TA using both DiscImageCreator and CloneCD to ensure that these can be DAT'd into Redump. A few of the prototypes utilized memory card dongle protection. For these games superg was able to utilize memory card files that originated from previous builds. Niko also created an xdelta patch for Crash Team Racing to by pass the need if even utilizing a special memory card file.

    We're still working on Project Deluge at the moment, but these as well as the previous Project Deluge release should tide you over for a little while. Stay tuned for more goodies in the not so distant future!
     
  4. Overlord

    Overlord

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    That early Crash 3 build is fascinating - a game I know very well, I mights have to spend some time with this one.
     
  5. evilhamwizard

    evilhamwizard

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