Discussion in 'General Sega Discussion' started by Andlabs, Aug 25, 2011.
You have no god damned idea how much I played Title Fight when I was young.
There's a joyous option here - can you see it?
"Display type". Left CRT, right projection
Fighting Vipers has an optimised screen mode for projection screens (aka the Super Megalo 2). Most arcade games from this era let you adjust the in-game colours to suit dodgy monitors, but this is a bit more radical, reducing the contrast and changing... things across the board. I'm sure there's science behind it, but it probably means screenshots are inconsistent across the internet. It might also mean ports of the game are "wrong" - I would guess the artwork was designed with CRTs in mind but who knows. Perhaps projection mode is better suited to modern flat panels!
Good job Fighting Vipers wasn't used as a base for any other games oh wait
(and this is assuming emulation is correct)
There's a lot of this in the arcade game scene. You don't just plug a cabinet in and turn it on.
I have done more research.
The FBI launched its anti-drugs campaign in 1988, and in January/February-ish 1989 the AAMA announced that games would have "Winners Don't Use Drugs" screens. All the big players signed up, and in Sega's case I think the first game to include a screen might have been Golden Axe:
(don't quote me on this - I've yet to check every game from 1989 and we don't know precisely when machines were released)
Bill Clinton got rid of William S. Sessions in July 1993, so games released after that date usually drop his name. It's almost as if there are elections in America or something.
In 1992 the US Environmental Protection Agency decided to copy the idea with their own screen:
Game companies weren't expected to use both, and in fact half the industry doesn't seem to have bothered with this one. Usage had dried up by 1995.
However it does feature in Daytona USA, so it's fully possible to see eight screens telling you to recycle at the same time.
The first three games to use this screen are likey:
- Relief Pitcher by Atari Games. A baseball game
- Legionnaire by Fabtek. Final Fight clone set in the pleasantly named "Blood City"
- B Rap Boys! by Kaneko. Also known as "1992 the video game".
Dangerous Sega in Copyright Infringement™
Older Super Monaco GP cabinets and ROM sets are full of "parody advertising" for Malboro cigarettes. It was a common thing in games - in my travels I found this image on DeviantArt.
Philip Morris, the owners of Marlboro, were not pleased, and told Sega to remove things. They did. And then they sent out letters to operators asking them to buy conversion kits.
and then they started giving money away
this was a big problem, and it got bigger for Sega when it emerged that many of its operators didn't listen. They were sued by Philip Morris in early 1991 and it took more than a year to resolve. At one point the US Federal Trade Commission turned up because tobacco + children playing arcade games = bad.
But the weird thing? Look online for Super Monaco GP cabinets and they are almost always old revisions. You can tell because Sega went overboard, replacing (most) of the other brands they plagerised and attempting to cover up the fact everything was clearly modeled on Ayrton Senna's McLaren MP4/4 (sponsored by Marlboro). You are probably more likely to encounter a version of the game that Sega, Philip Morris and the FTC wanted to remove.
So yes, good old Marlboro holding good advertising practise to account. Or something.
Not like this noise from 2010. Or the many other attempts they've made (and keep making) to circumvent cigarette advertising rules in Europe.
Oh and yes they did remove the "Ma" from Marlboro but not hte "r's" from Fosters. This wasn't a problem in Japan at the time and Sega were really inconsistent.
Ozisoft became Sega Ozisoft mid-way through print runs. Here's the most minor of minor variants of Columns, perhaps only identifiable by the back of the cartridge.
And that right there is why I think that documenting games should always include the cartridges themselves (and external cases, which also had some variations).
WHICH IS WHY SEGA RETRO IS THE BEST!
Funnily enough, F1 Heavenly Symphony (Western title: F1 Beyond the Limit) had advertisements for Players Cigarettes present in the Canada circuit, as the track had in real life. Presumably no-one had told them it was a tobacco brand! They did go to the lengths of avoiding the Marlboro branding for the FMVs in the game though, either blurring it or using shots where it was only partially visible.
It was one of the reasons why F1 games released later in the 90s only used footage from the French and British rounds in their FMVs - the cars ran without the branding and so little editing was needed.
There was one other instance of an altered Marlboro logo sneaking into a game years later: The original Formula One on the PS1 had a hard-to-see billboard in Monaco, with a misspelling. The brand is barcoded everywhere else in the game. But hey.....that's a Sony game and not Sega so....
Sega's entire business used to be around marketing slot machines. Whatever happened to that?
... other than the Service Games empire splintering, gambling regulations and the Japanese arm's interest in jukebox distribution. And all the other things. And for this post to work you have to forget JPM International (although that's not exactly a hard task)
Well it still kinda sorta exists in a roundabout way:
one of the weird arms of Sega Sammy Holdings, "Sega Sammy Creation Inc.", produces slot machines for overseas markets, and last year they got their hands on a couple of Sega IPs. These are what modern slot machines look like, i.e. nothing like slot machines, but they still have virtual reels and gambling mechanics. It's a similar situation to modern pachinko machines - it's all about flashy lights and distractions to make lots of money.
Sega can't sell these in Japan. Gambling with real money isn't allowed (except for when it is), so "Virtua Fighter Battle Genesis" is only being sold in three markets:
- The Philippines
that is to say, you're extremely unlikely to ever see one. In fact, I'm amazed they even bother making these things. It is probably the rarest Virtua Fighter game.
Separate names with a comma.