Yeah that makes sense. I observed staff that was from Shinobi/Nightshade started to appear in Sonic games during 06. Shinobi was a good seller on PS2, so I guess it makes sense why it was in development. I guess they thought they could strike while the iron is hot the best with an early family friendly title that stood out among the adult games during the early 360/PS3 era. Hence Sonic 06. Violent and more mature titles like Shinobi were very typical of the early HD era... Guess alot of people were moved to Sonic and Yakuza games. Wonder if Sega would be interrested in sharing pitches that didn't go through like they did for Rare.