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General Project Thread & Feedback

Discussion in 'Sonic 2 HD (Archive)' started by Vangar, Mar 8, 2008.

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  1. Endgame

    Endgame

    Formerly The Growler Member
    Here's some CG rings that I've had on my computer for ages:

    large:
    [​IMG]

    thinner ring:
    [​IMG]


    I can give you it frame-by-frame if you want?
     
  2. Tweaker

    Tweaker

    Banned
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    I don't really like the 3D rings that have floated around the internet for ages—they're way too shoddy looking. I think it's best to redraw them as you've been doing with the character sprites. Vincent's doesn't look too bad; even Blue Streak's looks pretty good. They're both better than those 3D rings, though. :P
     
  3. Endgame

    Endgame

    Formerly The Growler Member
    One of the best sites for Sonic animated gifs is here [translated from French] - Sonic-Gif.com (if I'm allowed to post this link?)
    http://babelfish.altavista.com/babelfish/t...com%2fgifs.html
     
  4. ICEknight

    ICEknight

    Researcher Researcher
  5. How is it that we know they're supposed to be flat on the inside? It's not exactly clear from the original sprite and all of the CG sprites posted so far are round. Also, the 3D games use rounded rings as far as I can tell, and I assume if Sonic Team intended rings to be flat they'd have modeled them that way. I know the large special stage ring in Sonic 1 is clearly flat on the inside, but that's the only exception I can think of at the moment. I think it's easier to create a rounded ring anyway.

    Edit: If the consensus is they should be flat inside I'll support that, but if we're taking votes I vote for rounded. Ultimately it may just come down to which one looks better when we have different animations.
     
  6. ICEknight

    ICEknight

    Researcher Researcher
    It would be kinda wierd if they intended the big ring to be flat on the inside, and the small ones to be any different (other than the size)...
     
  7. I read about the first nine pages or so and thought, hey, I'll try my hand at Robotnik, but lo and behold, you've already done one. Well, here's a vector-based one instead of a raster one (you guys are shooting yourselves in the foot by doing raster), and yeah, it's pretty bad.
    [​IMG]

    And you guys are going about this all wrong. HD isn't about higher res art, it's about bloom! BLOOM!
    [​IMG]

    Keep up the good work, everyone. :P
     
  8. I know this isn't flat on the inside, but I did it earlier and I just want an opinion on the size and the shading.

    [​IMG]

    Also, can someone confirm if we're got to be limited to 256 colors or if this project will support higher bit depths? I've been assuming 256 colors when making these images, but if it's more then it's nice to know I can use other colors.

    EDIT: Trunks, the rings I'm drawing are vector based, and I assume Vincent and ICEknight are working with vector formats too. I've just exported bitmaps for easy posting and viewing.
     
  9. ICEknight

    ICEknight

    Researcher Researcher
    I don't, I'm just painting over Vincent's pics to show the stuff I'd modify.
     
  10. muteKi

    muteKi

    Fuck it Member
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    Fuck, I laughed.
     
  11. SillyJonna

    SillyJonna

    rhymes with iguana Member
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    Orlando, Florida
    Kickin' Rad!
    Perhaps you could use this as a reference to go by for the ring's shape?
     
  12. Fred

    Fred

    Taking a break Oldbie
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    Sonic 3 Unlocked
    <!--quoteo(post=188321:date=Apr 15 2008, 12:25 AM:name=Vincent)--><div class='quotetop'>QUOTE (Vincent @ Apr 15 2008, 12:25 AM) [​IMG][/quote]
    This.
     
  13. PsychoSk8r

    PsychoSk8r

    PsychedelAnt | Tone Turner Oldbie
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    Birmingham, UK
    30 Day Project: Revisited.A New Release!
  14. Retro_Stew

    Retro_Stew

    French Twitch Gamer Member
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    France
    Twitch channel
  15. P.P.A.

    P.P.A.

    SONIC 2 SUCKS, SONIC CD FOREVER Member
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    Germany
    Sonic MD (Currently: Art for Zone 3)
    I think the vector ring is lacking a bit of shininess. It doesn't really look like it was made of gold...
     
  16. Skaarg

    Skaarg

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    Yeah but look at the amount of time it's taken to get these few sprites, and has anyone even started to code anything? I know I will have lost all faith in community if one of you say you're coding something and it ends up being some shitty MMF or GM game.
     
  17. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    I've been looking into modifying the Gens VDP, however it's coded in x86 assembler which means it's a little above my ability... there is an already existant GensHD mod but I believe it imposes palette limitations on the tiles and doesn't really have enough flexability for re-tiling a whole game.
     
  18. Athelstone

    Athelstone

    Oldbie
    I think speed-wise everything is fine folks. Remember that Vincent is really the only one spear-heading the project at this time. There's really no rush.
     
  19. 87th

    87th

    FOX HOUNDER Member
    Speaking as someone who has been feverishly waiting for the English-language translation of Policenauts for around 6 years (and having bought 4 copies of the game, in the process), I don't know about you but I'm prepared to wait for HD Sonic 2.
     
  20. 87th

    87th

    FOX HOUNDER Member
    <!--quoteo(post=188439:date=Apr 15 2008, 04:33 PM:name=Tweaker)--><div class='quotetop'>QUOTE (Tweaker @ Apr 15 2008, 04:33 PM) [​IMG]
     
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