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General Project Screenshots/Video Thread

Discussion in 'Fangaming Discussion' started by Sparks, Jun 28, 2008.

  1. DarkVDee

    DarkVDee

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    Sonic DVD [CD2]
    It was Ay Jay idea to use his sprites, they are amazing after all. And thank you, I'm really proud how Silver Shrine shaping up.
     
  2. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    [​IMG]
    I've posted concept art for Brass Valley before, but now here's the progress on its actual formation. This time, the art is being primarily done by Naoshi, whose known for working with Emerald Ties, and I am handling level design, with a full map already completed.

    There is still many things to add like details and scenery, however.
     
  3. Ay Jay

    Ay Jay

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    >''@DarkVDee
    Looking fantastic! The details are very amazing to look at. Loving the fact you guys are using Shinb's sprites for the characters.
    Made me sad when I learned he passed away. He was a good friend of mine back at MFZ.''

    Why thank you Dolph, really nice to see you're liking Silver Shrine Zone so far. I might post some screenshots of Grassy Slope Zone, Silver Shrine's predecessor, just for comparisons sake, and to see how far the game has come along.

    DVD and I are considering submitting Sonic Time-Lapsed to SAGE, but we're a bit behind since we're waiting for the Flicky Engine to be released. Maybe we'll still make it? I hope so at least.
     
  4. Overbound

    Overbound

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  5. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    A full fan game coming out? Sounds like the perfect way to tide the fandom over until Mania comes out. ;)
     
  6. Dark Sonic

    Dark Sonic

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    Working on my art!
    I've been needing some classic goodness, so I'm definitely looking forward to this release.
     
  7. DarkVDee

    DarkVDee

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    Hopefully it's polish and the difficulties are balance out, the last demo had it's ups and downs there.
     
  8. Overbound

    Overbound

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    That was a symptom of a hard deadline and working 2 jobs, going to college and running SAGE.
    The game has been thoroughly tested by at least 25 people at this point. I've only announced the release date because the game is finished.

    Here's a list of what the game contains:
    28 Acts to explore
    8 Original 2D Sonic Zones
    10 Bosses to fight
    6 elemental shields including 3 all new ones
    360 physics extremely close to the Genesis/MegaDrive Sonic Games
    3 Playable Characters Sonic, Tails and Knuckles
    12 3D Special Stages
    Time Travel between the Future and Past
     
  9. TheOcelot

    TheOcelot

    Scooty Puff Jr sucks! Member
    I remember playing the demo of Time Twisted which I enjoyed. Good physics, 32x-esque art looks lovely and of course Sonic CD-esque time travel.

    Looking forward to playing the finished game!
     
  10. 360

    360

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    Your game has always looked excellent Overbound and I know you've spent eons working on this and must have invested a ridiculous number of hours here - so kudos on doing something very few fangame creators manage to achieve and complete a full game! That sounds like an extremely impressive amount of content too.

    I'd strongly suggest starting a dedicated thread to promote this - I'm sure most on Retro would be extremely interested in giving your game a spin. I know I am.

    Looking forward to the release!
     
  11. Overbound

    Overbound

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    Thanks 360 and OcelotBot I really want people enjoy the game so its good to hear some of you at Retro are looking forward to it.

    Here's an image of the a Special Stage I just uploaded to the wiki.
    [​IMG]

    I'll make a thread and release a little more info as the date gets closer. I have a really stupid video I made that has a little footage and then a proper trailer I'll release couple days before the 19th.
     
  12. Sparks

    Sparks

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    I'm so glad a fan game is finally having actual 3D special stages. IIRC every other (finished) fan game has only 2D special stages.
     
  13. Flasher

    Flasher

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    After several years of pause, I went back to my old project!

    This week I started working on the Knuckles gameplay. :eng101:/>


    (Ignore the green bug of this gif)
    [​IMG]


    ORA ORA! :v:
    [​IMG]
     
  14. Violet

    Violet

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    Short vid. of my upcoming GMS/GMS2 Engine.

    https://youtu.be/gsRdmckTsSo
     
  15. Violet

    Violet

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    [​IMG]
    Nothing too amazing but yeah.
    Stages like this will have 2 Layers, Layer (A) (Foreground, aka normal) and Layer (B) that you get access to when using a special spring.
    Graphics for Layer (B) will be changed later.

    Sonics sounds will also change when you're in the (B) layer.
    And the (A) Layer will become slightly transparent so you see everything that's happening in the bg layer.
     
  16. REPO Man

    REPO Man

    Member
    Reminds me of Wario Land VB for the Virtual Boy. That, Jack Bros and (if you lower your standards) Mario Clash are the only three games from the Virtual Boy that are worth playing. Just not worth buying a Virtual Boy.

    But back on topic, that looks amazing!!
     
  17. Flasher

    Flasher

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    Some ideas I came up while working on my project.
    It was so beautiful that I was thinking of switching from Sonic Modern to creating a Classic Sonic game with Advance graphics.
    What do you think? hehe :rolleyes:/>

    [​IMG]
    [​IMG]
    [​IMG]
     
  18. Actually...That's a pretty interesting idea! Classic Advance...

    I would love to see more of it soon!
     
  19. Violet

    Violet

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    Bleh
    [​IMG]

    Sandstorm is animated and stuff.
    Some BG gfx like the Dunes will change later, they're just placeholders atm.
     
  20. Drex

    Drex

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    I definitely like the foreground stuff. The background elements from Desert Palace doesn't mix at all with the Americana/Western foreground. The sky is also a bit dark for such a vibrant foreground, but maybe it's just because of the sandstorm.