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General Project Screenshots/Video Thread

Discussion in 'Fangaming Discussion' started by Sparks, Jun 28, 2008.

  1. BlazeHedgehog

    BlazeHedgehog

    A "Community Enigma"? Oldbie
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    [​IMG]

    Why Multimedia Fusion never saves custom control configs is beyond me, but I've managed to write a system that will let users save customized control configs, even for Gamepads (MMF doesn't let you customize gamepad setups).

    It feels like the sort of thing that shouldn't be working, though, but it does.
     
  2. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    Now there's something I haven't seen in a long time, the MMF Event Editor. Custom controls were always a fun thing to try and implement.
     
  3. BlazeHedgehog

    BlazeHedgehog

    A "Community Enigma"? Oldbie
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    It feels really sloppy but it works.

    Every key on the keyboard is assigned a numbered flag (1-53), and when pressed, it turns the flag on. A loop checks to see which flags are on, and uses the flag numbers to reference a line on a list. The data on that line acts like button press.

    e.g.: I press the "A" key. Flag 17 turns on. This means Line 17 is activated. Line 17 says Button 4. Button 4 is "pressed".

    Since the list object can save and load lists from external files, that's how controls can be customized.
     
  4. Cinossu

    Cinossu

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    That's about how I did it, too. Ahh, the days of still working on Chao Online.. good times. :x
     
  5. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    Speaking of MMF 2.0 :v:

    [​IMG]
     
  6. Endri

    Endri

    Officer I don't have my drivers license with me. C Tech Member
    [​IMG]
     
  7. Chimpo

    Chimpo

    I Gotta Be Me Member
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    What is this, I don't even...
     
  8. Metal Knuckles

    Metal Knuckles

    HAVE SOME FUN WITH MIKU Member
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    Shadow Alpha, an awesome hack of Sonic 1
    Solar Flare...?
     
  9. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
  10. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    Prediction.
     
  11. Azu

    Azu

    I must be stupid. Member
    [​IMG]
    [​IMG]
     
  12. Icewarrior

    Icewarrior

    I'm a member of S.T.A.R.S !!11!!!1!! Member
    this is delicious!
     
  13. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    That's a pretty neat concept for a first try. Reminds me of the Metal Sonic boss from Atomic Destroyer Zone. :thumbsup:

    [​IMG]
    Things to do:
    -Fix camera
    -Fix character collision
    -Design Act 1 on paper first
    -Make 8 frame rotation
    -Make the Sonic Worlds engine less recognizable in general
     
  14. Retroman

    Retroman

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    My Little W.I.P:
    [​IMG] [​IMG] [​IMG]

    Character might be an unlockable [Hopefully when I get Sonic, Knuckles, Tails and Amy in]

    Heheh, sounds like a great idea. An M+ rated hack, I like that :v:

    Good luck, I can't wait to play it!
     
  15. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    I strongly suggest using the "evil" version of her. Makes for far better...well everything.
     
  16. Retroman

    Retroman

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    Yeah, It might fit... But then again, I would like it to look plain and simple. The only problem with your suggestion is that I can't find much complete sprite sets apart from Slamman's one: http://www.freewebs.com/fanspritecomics/Fiona%20Fox.gif

    But... I guess I could here http://www.wizard-alcove.net/cast.html and contact the author for a sprite rip, If it's ok.
     
  17. [​IMG]
     
  18. Azookara

    Azookara

    yup Member
    What could this be? Another 3D fangame engine, I presume? =3
     
  19. Just me fiddling around and trying to make stuff. :P I'm so busy though, I doubt I'll really get much done.
     
  20. Azookara

    Azookara

    yup Member
    Hope you get some progress with it. It's looking pretty good (that is, if that Sonic going up that slope has physics and everything).