don't click here

General Project Screenshots/Video Thread

Discussion in 'Fangaming Discussion' started by Sparks, Jun 28, 2008.

  1. Speaking of nitpicking about the timer, it's still in frames rather than the more standard centiseconds.
     
  2. Hez

    Hez

    Oldbie
    These video's were rushed. I should have mentioned this :\

    None of the bosses are..say..."complete" I'm going to majorly tweak them all near the end of production. I will put into consideration all you've said here.

    Also, Sonic bounces only because its triggering him dieing because of falling off screen. It's been fixed for a while. I just accidentally turned it back on.
    Heat isn't horrible for me. This is, however, probably because I've played/tested this level over 100 times. When I find beta testers to actually test my game, Ill see what they think. I may change the effect to be a bit less.
    A lot of sound effects I planned on adding in at the very end. Did you think I would leave a quiet earth quake? :P
    I like it. Guess its a preference thing. If it bothers people that much I can always just inch it back a block or so.
    The 0 is there, just not visable. I haven't worked on time trials for months. I just wanted everyone to get an idea of how it would be. Again, little visual things will be tweaked near the end. My main goal now is to get levels done and bosses done. And the rest of sonic 1 ported.
     
  3. Azu

    Azu

    I must be stupid. Member
    If I may ask hez, what are you using to program this? Doesn't seem like a rom hack as I see some ADD/OR ink effects when you collect the rings. Far as I know, Genesis games didn't support ink effects.
     
  4. Hayate

    Hayate

    Tech Member
    He uses Multimedia Fusion, IIRC.
     
  5. Azu

    Azu

    I must be stupid. Member
    Ah, I had a hunch that he did.
     
  6. Verse

    Verse

    Posts once a year. Oldbie
    323
    0
    0
    Pomona, CA , USA
    Freedom Planet Soundtrack
    Hez, you rock.


    That's my post for 2010. See you in 2011. <: )
     
  7. Sparks

    Sparks

    Member
    3,140
    179
    43
    Sondro Gomez / Kyle & Lucy
    [​IMG][​IMG]

    Debating on whether or not to make a topic. Some screen shots from Sonic Rerun (fangame).
    (Credit: Rathe, Rael0505, entire Sonic Worlds team, Xeric, and various sprite rippers)
     
  8. Chimpo

    Chimpo

    Why is Tekken 6 afraid of Tekken 7? Member
    8,557
    1,429
    93
    Los Angeles, 2029
    Aiming for Genbu!
    What's wrong with his eyes.
     
  9. Sparks

    Sparks

    Member
    3,140
    179
    43
    Sondro Gomez / Kyle & Lucy
    Rathe does the sprites, but I never saw any problems. Mind elaborating? We'd like to improve the sprites however possible. :)
     
  10. MarkeyJester

    MarkeyJester

    Nothing's Impossible Resident Jester
    2,183
    394
    63
    Japan
    OK, I'll just say it, that level design is nice, it's got my vote.
     
  11. Rathe

    Rathe

    Do you want slumber? Kay-o. Member
    24
    0
    0
    Something that will inevitably be canceled.
    As Sparks said, elaboration would be great.
    I've been working on these Sonic graphics for quite the while and ANY advice would be fantastic. I really want them to be something I'm not ashamed of later on.


    I'm already horribly embarrassed of 90% of my pixel work.
     
  12. The problem on the sprite in the first picture is that the eyes are really uneven.
     
  13. Tidbit

    Tidbit

    Member
    I like the look of the foreground art but I think the blocks are a tad large.
     
  14. Hez

    Hez

    Oldbie
    I had art very similar to this whipped up for Sonic Classic 2 (oh lordy a sequal planned?) with mechanical shit mixed with a Green hill esque level.
     
  15. Overbound

    Overbound

    Member
    607
    21
    18
    Iowa
    Sonic Time Twisted Creator
    A Casio zone for people who like Collision Chaos more than Casino Night.

    [​IMG]

    Thoughts? This is just a mock. Got any ideas for those signs?
     
  16. Dude

    Dude

    Tech Member
    3,138
    0
    16
    Southbridge, MA
    Random VR/AR trash
    Make the BG darker, it blends too well with the FG
     
  17. Animemaster

    Animemaster

    Prison bitch! Member
    346
    0
    0
    UK
    Sonic 1 Revelation
    Wow although its a mock up, I really like it!. As for the signs how about casino time?
     
  18. Jayextee

    Jayextee

    Monochrome Cat Game Guy™ Member
    3,227
    21
    18
    Atro City
    I DONE MAKED GAMES.
    WHAT = "BE COOL"

    DO = "WILD"

    I PUT HERE = "AND GROOVY"

    Please, totally do this. + - Because it's an awesome and subtle Sonic Adventure reference.   :)
     
  19. Chaos Rush

    Chaos Rush

    AKA J.Matz Member
    596
    63
    28
    [​IMG]
    I know it's not much, but thanks to SFGHQ I managed to do the Hydrocity/Launch Base ocean effect (you can't tell from the screenshot). But I'm trying to edit it so that when you're above the water, the top part always stays right below the clouds.

    This level is in a VERY early state right now.

    EDIT: It's a fangame, not a rom hack
     
  20. Sparks

    Sparks

    Member
    3,140
    179
    43
    Sondro Gomez / Kyle & Lucy
    Hopefully you'll add a shadow to that foreground where the grass meets it. Otherwise it's looking good so far. :)