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General Project Screenshot/Video Thread

Discussion in 'Engineering & Reverse Engineering' started by Tweaker, Jun 26, 2008.

  1. DaBigJ

    DaBigJ

    The Bubsy fan of all time Member
    19
    10
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    Making really slow progress on my first ever rom hack. I appreciate the many different tutorials that exist out there to help make the process more manageable.
    s1built002.png s1built003.png s1built004.png
     
  2. Seek Engine | Act / Stage Editor
    Improvements to the Stamp Tool (Chunks / Tiles / Terrain)

    Seek.Engine_wUeCFpn3FK.png
     
  3. DaBigJ

    DaBigJ

    The Bubsy fan of all time Member
    19
    10
    3
    While I work on my HiveBrain rom hack, I got a little curious and downloaded the GitHub disassembly for Sonic 1 and Flex 2.

    And to make a long story short-
    s1built005.png
    I wanna try to figure out how to give the enemies/Robotnik a separate palette line so they don't look so scuffed thanks to Cat Sonic over here....and also learn how to code in a glide or something.
     
  4. Seek Engine | Flood tool in the act editor
     
  5. TheBlad768

    TheBlad768

    Tech Member
    49
    218
    33
    Sonic 1 in Sonic 3 (S.C.E. Version)
    Epilepsy warning. There's a lot of flashing and blinking. Be careful.

    I was programming this boss in 2022, but later development stopped. Now I decided to record a video just so I don't have to delete the current work.

    This is not just a port of the boss from the original game, I tried to adapt it to Sonic style. Therefore, the moves will be different.

    Enjoy.

    Music and SFX are just placeholders. I had other ideas, but ended up adding what was on hand.