General Objects/Badniks

Discussion in 'Project: Sonic Retro (Archive)' started by Mobiethian, Nov 20, 2008.

  1. Mobiethian

    Mobiethian

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    Brought over from the "Graphics" section:

    [color="#092#FF0000#092"]Sprites[/color]

    [color="#092#FF0000#092"]Objects[/color]
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    [color="#092#FF0000#092"]Badnicks[/color]

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  2. Rika Chou

    Rika Chou

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    never mind

    x_x
     
  3. Phoebius

    Phoebius

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    Oh sorry Rika, I totally forgot your other badnicks
     
  4. Thundertimi

    Thundertimi

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    Sonic Retro (Artwork team)
    what about my badnicks?

    Fish and that electric thing?
     
  5. Ollie

    Ollie

    DIGGY DIGGY HOLE Member
    <!--quoteo(post=248079:date=Nov 20 2008, 01:51 PM:name=Thundertimi)--><div class='quotetop'>QUOTE (Thundertimi @ Nov 20 2008, 01:51 PM) [​IMG]
     
  6. Matwek

    Matwek

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  7. Blue Emerald

    Blue Emerald

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  8. Thundertimi

    Thundertimi

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    I tought, that gator would float in lava (Blue mountain)
     
  9. Zenor

    Zenor

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    The snake I did is pretty much finished:
    [​IMG]

    Also, I hate to repeat myself, but I'll just because you probably didn't read what I said. Those are the old, not fixed Sonic and Eggman signposts. I'd post the fixed signposts here but unfortunately I lost them.
     
  10. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    Add a tiny amount of green to those reds. ;)

    If you hadn't figured by now, anything which looks like it comes straight from a default palette is exactly the sort of colour I wouldn't like to see. Look at the actual Sonic games, too -- you only see those sort of colours really in special effects (Fire, explosions. And not many at that) or the HUD.
     
  11. Zenor

    Zenor

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    [​IMG]
    I tried giving some green to the red shades, but it went out.. Orange-brown-ish, and wasn't what I was wanting to get as a result.
     
  12. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    It was what I was hinting at, but couldn't you get a slightly subtler version, like inbetween the two? You know, barely noticable, but taking away that $FF0000 red?
     
  13. Thundertimi

    Thundertimi

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    Amazing job! I like it.
     
  14. Where's that awesome Trick Signpost idea? Does anybody still have it?
     
  15. STHX

    STHX

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    The world of Trophies
    Sonic In Mushroom Kingdom
    <!--quoteo(post=248624:date=Nov 21 2008, 11:04 PM:name=GameNerd Advance)--><div class='quotetop'>QUOTE (GameNerd Advance @ Nov 21 2008, 11:04 PM) [​IMG]

    The signpost animates and flies away up on the screen, then the camera moves a few chunks after and catch ups with Sonic, and this area becomes the battlezone.
    Probably you are wondering how this boss its supposed to attack, but I'm sure that deep inside you already know the answer:
    [​IMG]

    The signpost falls down from the sky (he can't be damaged in this moment and hitting him will result in a ring loss), and hits the ground 2 times. Each time he hits the ground a fake Monitor appear and move in the direction of Sonic (the monitors can be destroyed without problems). The first 2 times the signpost tries to aim at Sonic, while the third time it falls it tries to avoid him. If you look closely you'll notice that the signpost rotate a little slower after hitting the ground 2 times. That's the signal to attack him. If Sonic hits him in mid air the signpost will bounce away from Sonic (at every consecutive hit it will become harder to hit it again), while if the signpost hits the ground it will stand still for some seconds (where he can still be damaged, but it will not bounce in the air). The signpost will then propel himself in the air, and the whole sequence will repeat.

    Basically the fake signpost moves like a true signpost!

    After 8 hits the fake signpost falls to the ground and breaks as if it was an old TV monitor:
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    And finally the true Signpost falls from the sky.
    SONIC HAS​
    PASSED ACT 1​
    Full sprite sheet:
    [​IMG]


    And here you go ;D.

    Comments? Suggestions?[/quote]I suppose that this may belong to this forums after all XD

    Now I'm almost death after a whole university day, but tomorrow I'll post some updates for this one.
     
  16. Phoebius

    Phoebius

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    Oh god, how could I have missed that? That's just amazing!... I really like that concept, it follows the fake eggprison idea very well.
    But maybe it could have some work on the eyes.
     
  17. STHX

    STHX

    SEGAAAAAAAAA?!? Member
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    The world of Trophies
    Sonic In Mushroom Kingdom
  18. Ollie

    Ollie

    DIGGY DIGGY HOLE Member
    Yeah, I think the exploding walking bomb is a better idea, just because it's a bit more challenging, especially if there are a dozen in one go, it'll keep Sonic on his feet :rolleyes: Also, there is kinda' a walking Bomb Cliche in the Sonic games.
     
  19. Blue Emerald

    Blue Emerald

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