Overview So, some of you may be wondering why I made this thread. Well the main reason is while it's often criticized for its odd controls and weird move combinations as well as absurdly high difficulty, and being an attempt to outclass Street Fighter 2, it's a pretty interesting series. The storyline has quite a bit of depth to it which a lot of other fighters lack. The cancelled third title would have wrapped up the series and completed the otherwise unfinished storyline. For those unfamiliar with the series, here's a video of the Opening FMV sequence that breifly goes over what the Eternal Champion's mission is and how each champion died: https://www.youtube.com/watch?v=kkGxSYyshw8 For those that want a more detailed overview of the storyline watch this text based storyline: https://www.youtube.com/watch?v=IMYNy6IjEWQ Planned Gameplay and Mechanics of EC3 Since I'm in contact with Michael Latham, the executive producer and creator of the series, I have access to some information others don't. Unlike the previous 2 games, EC3 (planned to be titled Eternal Champions: The Final Chapter) was to feature a much more complex set of mechanics and gameplay. Notably, progressing through the game would affect the ending. Depending upon the outcome of different fights during a run as a character, it would affect the ending they got and this ending would affect other related characters as well. I'm sure anyone that's played Eternal Champions: Challenge from the Dark Side on Champion mode remembers the cliff hanger ending. The Dark Eternal Champion summons his own champions called "Infernals" to fight the Eternal Champion's chosen "Eternals". Each Infernal was indirectly responsible for the death of their corresponding Eternal. This means that they technically have to have "ordered the hit" so to speak rather than committing it themselves. For example, Larcen's Infernal is his boss, Mr. Tagilini and Shadow's would be the Black Orchid Company CEO, not the assassin that killed her. Now Eternal Champions: CftDS dealt with problems with getting the champions home caused by both the Eternal Champion's drained energy from transporting all of them there, and an imbalance of good and evil in the timestream. The introduction of the Dark Champion's Infernals further complicates this. You see the problem is, no Eternal and Infernal can exist alive in any timeline at the same time because one or the other has to die. Even though the Eternals and Infernals were meant to fight eachother, one of the interesting game mechanics affected by the outcome of fights planned was that a character could switch sides. This in turn would affect a related character on the same side. For example, if Larcen became evil, then Shadow would turn to the side of chaos. Each character was supposed to have corresponding endings related to which alignment they ultimately ended up on. The idea was, there was no true definition between good and evil. Everyone has the same potential to become good, evil, or inbetween. In addition, a new even more malicious threat reveals itself, the Chaos Eternal Champion. This champion is the wild card of the three. His existence is hinted at at various points in CFtDS's storylines. Most notably, he is responsible for the God Thanatos losing his powers and becoming mortal and being killed during the Salem Witch trials. He also attacked the god of Time, Chronos as well. Thanatos took up Chronos' post as god of time since his position as death was stolen by Chaos Eternal Champion. The Access Info Storyline I linked to above also mentions Chaos EC's existence. His complex is located on top of Mount Everest in the middle of a hidden lake. Like the other two EC's he can change forms. His design contrasts with the other two champions. While the other two champions have solid clothing and bodies made of energy, the opposite is true for the Chaos EC, whom has clothing made of energy and a body made out of solid material based on whatever element his current form is based upon. His outfit would change depending upon the time period his opponent was from. It was always Southeast Asian combat attire from that respective time perioid however. As for his forms, his first five are based off of the Chinese elements Fire, Earth, Metal, Water, and Wood. The last few forms reflect his chaotic nature with Light, Entrophy, and finally Emptiness. All in the order I mentioned (with his default being Fire) Instead of turning into an orb of energy, he transforms into a black hole that can damage whomever he's fighting. He also uses this for a new type of fatality known as "Removal from timeline" which would remove an infernal or champion from the timeline affecting the outcome of the storyline. The final battle was to team up the Eternal Champion and Dark Eternal Champion against the Chaos Eternal Champion. The Eternal Champion would fight him first and be defeated followed by Dark EC whom would also be defeated. The universe then starts to collapse. The Eternal Champion and Dark Eternal Champion revive one final time and merge together to form Unity Eternal Champion. With this new form they are able to fight Chaos EC on equal terms. If they are defeated, the universe and everything in it is destroyed. If they win then Chaos and with good and evil as one they're able to return all Eternals and Infernals to their timelines with the balance properly restored. After this, the Unity champion returns to its own time and separates back into both EC and Dark EC. However, both leave a part of the other in themselves, further securing the balance of the timestream. And that's about all the information I've collected so far. I do know that Thanatos, Xavier, and Hooter are connected characters however so one of their endings will affect the others as well.