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ESE Asm Edit v0.07 Beta

Discussion in 'Engineering & Reverse Engineering' started by Esrael, Oct 7, 2008.

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  1. Esrael

    Esrael

    Neto Tech Member
    306
    262
    63
    Brazil, São Paulo, Guarulhos
    Neto Assembler Editor / Sonic 2 Delta / Neto MD-DOS
    Don't forgot to Make a backup of your files before using...

    Whats New?
    - AsW support added.
    - Asm68K support added
    - Tools -> Editor Options... -> Miscellaneous

    Level Editor.
    - Fixed a bug when saving objects in Sonic 1 in Level Editor.

    - Other Fixes


    Enjoy...

    ESE Asm Edit v0.07 Beta

    Bugs...

    Please Comments.
     
  2. Adam2k7

    Adam2k7

    22
    0
    0
    Walsall UK
    Sonic Adventures EX, Sonic 2 Redemption Edition
    Hello - I am hoping Tweaker and co wont mind me bumping this topic as I have some feed back and sugestions that are worth it ;) anyway Esrael I love your work and have been using this for my currnet projects quiet a lot so have got you some sugestions on how to make it even better.

    1) Add a cut, copy and paste to the dropdown menus and on right mouse click.
    2) Add a clipboard veiwer or some kind of clipboard buffer so you can have more than one peice of data in it at a time.
    3) Add a Save button to the HEX editor module.
    4) Add a compile and run funtion so it passes the built rom to a emulator of your choice.

    other than those few things its awesome :)
     
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