I would take a gander at it. Also, why not try UScript, it's like PlayMaker, but more along the lines of Kismet for Unity. http://www.detoxstudios.com/products/uscript/download/ You have the register. You can buy or download a Learning version. I'm not if it has limitations, but hey, the learning edition is free.
Sweet goodness yes. Yes yes yes yes yes. Yes-yes-yes-yes-yes PLEASE. The fan gaming community needs a modern base like this to work on.
I'm really surprised only a few showed interest in playing with this engine. I've been floating around these forums for a few years now and I rarely say anything because I normally agree with everyone's opinions on topics. Since only a few people showed interest in playing with this engine, I want to raise my hand and give that engine a try! there's been quite a few classic zones I'd like to model out, which in turn gives me an awesome reason to use Maya. Like badnicks or anything sonic 3 related. there's way too many things I'd like to model into this engine
I think a lot more people would be interested than this forum topic has exposure to, that's just me though >.>
So did anything happen with this? I'm starting to mess with Unity and would love to screw around with this, but it seems the domain expired...and there haven't been any updates in the thread in forever.
It's still in the works, I just had to slow down due to college and lack of internet. I hope to work on a test release sometime soon.
Good to know! I myself just got a break off of the college workload and wanted to start screwing around with some of the fan engines around here. Just got worried with the lack of any activity in the thread.
Your site seems to be rather dead, Damizean. Is it possible that you could re-host the original engine test somewhere? Also, is there any word on progress?
This. I love this engine so much and would love to see it turned into something more. Would be awesome to see this go open source!
Bumping this again. I know you've said you do intend on continuing the project, but it's been months and an incomplete release would still be preferable to letting your awesome work go to waste. I'm sure I'm not the only person that thinks that.
I hope not. The engine as-is was already good enough. The pursuit of absolute perfection is not worth scrapping what was already done.
Really excited for this! Is there gonna be a stand-alone version? I would really like to use this for a 2.5D Classic Sonic fangame.