Hi! This is my first real post here so I might as well introduce myself. I am Arkonviox, 17 years ago I ran an Ecco the Dolphin website called Arkonviox.com (https://web.archive.org/web/20021001092301/http://arkonviox.com/index.php) A year ago I started a project to create an Ecco the Dolphin fan game from scratch. A majority of this project depended on reverse engineering all the graphical assets from the games and anything else I can cannibalize and use toward my new engine. I began this project with no experience with game hacking or 68000 assembly but as of last September I managed to extract most of the graphical assets from all the 16-bit games, including Ecco PC! This includes sprites, level maps and non graphical stuff like object formats and various compression algorithms. During that period I also managed to create a new Ecco the Dolphin community based around my new website Ecco the Dolphin Online https://eccothedolphin.online The goal of Ecco Online has been to gather all materials from all the games in the series as well as information and document as much as possible. Here is a little taste: and for those who are interested in our sprites and level maps: Sprite Sheets: https://eccothedolphin.online/sprite-sheets/ Level Maps: https://eccothedolphin.online/level-maps/ At the moment my focus has been to clean up the extraction tools and make them available to the public with tutorials on how to use them. The tool will actually be split from the engine itself and made into a library that I plan to call Black Omen. For those interested in the extraction tool in it's current state, I post the latest snap shots on our discord server. Learning 68000 and trying to understand how to reverse engineer these assets was the hardest thing I ever had to learn but I succeeded. The extraction tools can read Mage Drive bitmaps, and partially emulate the VDP to display a variety of graphics. I also had to figure out the formats used in the Ecco games for sprites, and level maps (Each Ecco game has it's own format, except for Ecco Jr, which just uses Ecco 2's format). As for Ecco the Dolphin Online's preservation project, we have members of our community who've been working hard to translate materials and restore scanned media, including recreating new versions of box art and various other things. Here is some info about our media restoration project: https://eccothedolphin.online/media-restoration/ I also built an online animated Ecco the Dolphin Text generator that uses code from the actual game to produce different effects. https://eccothedolphin.online/ecco-text-generator/ I'm apologize in advance for the overload of information and links, I been meaning to post here for a long time and haven't had the chance. I just basically wanted to introduce everyone to our new community and the insane work we been trying to do. I started this insane project when I seen no one was really covering the Ecco the Dolphin games anymore. Over the years alot of information had been lost, and alot not covered at all. It's been tough but I do have alot of never before seen content that I hope to share over time, both from my reverse engineering efforts and from my insane collection. If anyone here are fans of Ecco the Dolphin please check out our site, and if interested feel free to get involved! We do need all the help we can get and would be happy to have you there! (Our community mostly operates through our discord: https://eccothedolphin.online/join-our-community-on-discord/) Anyhow take care and if anyone has any questions feel free to ask! Thank you!