SA2 has aged pretty badly, and has it's fair share of problems [worse hunting and shooting levels than SA1, mostly less interesting music than SA1], but on the other hand, the Sonic/Shadow levels definitely felt tons better than in SA1, there were far fewer "oh hey, glitching through the ground" moments, and the story, while not particularly good, was miles ahead of SA1. I can at least sit down, load up City Escape, Radical Highway, Metal Harbor or Final Rush, and enjoy myself. That's not a shortened list of the levels I'd still play, that is all of them. The camera is passable, the graphics are from the earliest era that I really can't say looks bad, and if anything, it felt a bit more polished than SA1. Didn't it have a lower budget? SA1 is chock full of problems, but I actually think it's aged better than SA2 -- the Knuckles levels in SA1 were actually pretty fun, Gamma's levels were enjoyable for the most part, especially compared to the Tails/Rouge bits in SA2 which were barely passable, Amy's levels were tolerable, and there are a lot more stages in it that I would feel like loading up to play [Icecap, Twinkle Park, Red Mountain [all 3 for everyone who can enter], and I'm too lazy to say the rest]. The Big stages can go and fuck off, there is no reason I should have the lure directly in front of Froggy and the bastard isn't biting. Also, I never liked the hub sections at all. At best, they were pointless, at worst, you didn't see some stupid item you needed to carry to somewhere to progress, even though you had an idea where it was, and you knew where you had to take it. Also, just glitching through objects and shit, like the tunnels in Speed Highway. And things like that are somewhat common. Oh, and every single cutscene in SA1 was retarded. ALL OF THEM. They sound stupid, they say stupid things, and their mouths move in the strangest manner. And the camera is fucking retarded. They have both aged badly. No doubt. SA2 delivers more fun Sonic levels [maybe not better, Red Mountain is still probably my favorite 3D Sonic zone, and it has more interesting level design than almost every level in SA2], but does badly at most of the other things it does. SA1 is a glitchy mess that provides at least moderately satisfying not-Sonic levels for most characters, and OKish Sonic levels. Also the cutscenes before the Sonic/Shadow fights in SA2 [in Green Forest and on the ARK] are the best, they actually have really cool dialogue and I'm pretty sure those two cutscenes are why people like Shadow so much -- "you're not even good enough to be my fake". First time I heard that, I thought it was the epitome of cool. Really. Hell, the overlapping actually adds to their goodness, instead of seeming like they screwed up.