Those points weren't exactly valid, though. I was asking a pretty straightforward question, and what I was being told was that anyone without any prior programming experience would've been better off finding someone to pawn the work off on. Perhaps my wording was too vague for a proper response, but that seemed like a massive cop-out to me; not only is that a temporary and wholly unreliable solution to just about anything, but it certainly doesn't seem like the sort of mentality you'd condone, so I couldn't really tell where you were coming from with that. I will concede that you were just about the last person I'd ever expect a proper apology from- that was a bit humbling (And certainly a turn-off for a troll like me), but it's rare to see that sort of integrity from anyone and I really respect and appreciate the gesture, so I guess it's time to bury the hatchet. GG, dude. And just to disseminate any complaints against Chimpo's totalitarian rule once and for all, try to realize that any producer worth his salt within the actual game industry wouldn't have been half as lenient as he was. Everyone seemed to have high expectations for this project (For the quality of the finished product anyway, success in actually getting there notwithstanding), but creating a product even close to rivaling the originals in quality essentially requires the sort of iron hand he was wielding. The leader's traditional role, insofar as I'm aware, is to fabricate a vision for the final product and strive to ensure that the rest of the team conforms to this vision as accurately as possible; what you're all looking for here is for someone to hold your hand and keep things organized. One approach requires cash as an incentive, the other takes several years to realize and generally ends in failure all the same. Rolken's approach is a novel one, but the bottom line is that the concept of "community projects" is only really viable in an e-atelier setting like Conceptart.org or OCRemix, where the majority of the member pool is comprised of people with talent as opposed to, you know, fans. I seem to recall the higher-ups having qualms against creating this forum in the first place, and their gut instincts were right on the money. It just doesn't work.