Tell you what, guys. You could make me your project leader. I've been sitting on this material for a complete Sonic game for five years by now. I can't promise A Sonic Game To End All Sonic Games, but what we CAN deliver here is sort of an ansver to Megaman 9, a Sonic game that is like Sonic 1, but brand new and with a whole lot of stuff. You'll be going through another reboot with this becoming Sonic Abaza running on a fricking Mega Drive, but I can promise you'll always know what you should be doing, and it'll be a lot cleaner working with Genesis limitations. I've got the tough bits (design and level art) down, what should be done is the fun bits, like enemies, music and *cough* actual implementation, because both ASM and SonED2 hate my guts. -_- I can post a plan in two days and have a full layout of stage 1 done in a week. What you say, Retro?