I got Casinopolis extracted into SA1LVL format but only two of the maps load up in SALVL. Surprisingly all the maps are here but lack any references to textures. So when you view these they will not load any textures even if you specify a prs/pvm to use. The level order is like this: stg09_0_casino (3B14) - Main Hall (crashes) stg09_1_casino (35748) - Dilapidated Way stg09_2_casino (47F30) - Sonic Pinball stg09_3_casino (65860) - Nights Pinball (crashes) From the looks of things, Dilapidated Way appears mostly the same as the final as far as I can tell. That unused section that's well known in the beginning is still there and still leads to no where. Sonic Pinball table looks different but not too drastic. Spoiler Final top, prototype bottom. I used wireframe since the prototype one looks better in wireframe. The color of the wireframe in the picture of the final is probably off due to the loading incorrect textures on my part.