Concept Workbench

Discussion in 'Sonic 2 HD (Archive)' started by Canned Karma, Oct 19, 2010.

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  1. steveswede

    steveswede

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    <!--quoteo(post=546033:date=Jan 11 2011, 09:24 PM:name=Canned Karma)--><div class='quotetop'>QUOTE (Canned Karma @ Jan 11 2011, 09:24 PM) <a href="index.php?act=findpost&pid=546033">[​IMG]</a></div><div class='quotemain'><!--quotec-->I'd ask that everyone wait the short while until you have a playable build on your machines to make assumptions about how things are going to look.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Will do. I have high expectations of high quality due to the effort that has gone into it that I have a feeling that I'm going to be incredibly satisfied.


    I haven't be this excited about a game for a very long time.
     
  2. Lapper

    Lapper

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    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I haven't been this excited about a game in a very long time<!--QuoteEnd--></div><!--QuoteEEnd-->
    I second that, completley. Actually, ever... In my case (I don't get many games).
     
  3. MaximusDM

    MaximusDM

    Sonic 2HD - Concept Artist Member
    Aiiiight, check this shit.
    [​IMG] [​IMG]
    BAM! All up in yo face son!
     
  4. Willie

    Willie

    Each day the world turns Laugh 'til it all burns Member
    Damn. That must have taken a while. Nice work.
     
  5. test-object

    test-object

    By Torm, no! This is terrible! I... I had no idea Member
    Now we're on subject of the CPZ floor, I would like to make a small suggestion for a detail. Ignore for a sec the entire picture, as it's rather old and bad and ugly, but mind the small fence-ish thing just beneath the yellow surface.

    [​IMG]

    I still like it :3
     
  6. Bibin

    Bibin

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    I think it looks good but needs to be more subdued. The gradients are a bit diffused and smooth; I always thought CPZ would either be kind of shiny or brushed.
     
  7. Lapper

    Lapper

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    Looks good, but you should make them play at the same time.

    I also think there should be a smoother transition from top or bottom to moving, just one frame in between, it still looks sharp.
     
  8. Canned Karma

    Canned Karma

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    Before you get too carried away with this, I'd like to point out that we're after complete visual appeal, not just reinterpretation of the original sprite. If there's a few pixels that you could be something else entirely, let your creative juices flow on it. That grating element that TO introduced is a good example of this.
     
  9. Lapper

    Lapper

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    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Before you get too carried away with this, I'd like to point out that we're after complete visual appeal, not just reinterpretation of the original sprite. If there's a few pixels that you could be something else entirely, let your creative juices flow on it. That grating element that TO introduced is a good example of this<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, I'm glad people are doing this now, it makes everything look so much better.
     
  10. Namo

    Namo

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    I like it, but I always saw the yellow part as being more flat, shiny, and metallic. Otherwise it's really good.
     
  11. MaximusDM

    MaximusDM

    Sonic 2HD - Concept Artist Member
    Here is the much improved version 2. I went in and did some shading/highlight work frame by frame.
    [​IMG][​IMG][​IMG]
     
  12. Hamneggs

    Hamneggs

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    <!--quoteo(post=546329:date=Jan 12 2011, 05:23 PM:name=MaximusDM)--><div class='quotetop'>QUOTE (MaximusDM @ Jan 12 2011, 05:23 PM) <a href="index.php?act=findpost&pid=546329">[​IMG]</a></div><div class='quotemain'><!--quotec-->Here is the much improved version 2. I went in and did some shading/highlight work frame by frame.
    [​IMG][​IMG][​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->
    I prefer B, but, the vertical part doesn't seem like it should be so round according to me.
     
  13. MaximusDM

    MaximusDM

    Sonic 2HD - Concept Artist Member
    [​IMG]
     
  14. Willie

    Willie

    Each day the world turns Laugh 'til it all burns Member
    Oh wow. That's starting to look really, really nice.
     
  15. Lapper

    Lapper

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    <!--quoteo(post=546437:date=Jan 13 2011, 08:53 AM:name=MaximusDM)--><div class='quotetop'>QUOTE (MaximusDM @ Jan 13 2011, 08:53 AM) <a href="index.php?act=findpost&pid=546437">[​IMG]</a></div><div class='quotemain'><!--quotec-->[​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Fantastic.

    MaximusDM 4 CPZ Level Artist

    I just think we could make the top bit (and the metal pole underneath) smoother (I can't help but notice the straight lines that make it up).

    Other than that, all I can crit' is that we need some nice animated bubbles (glow?) in that liquid.

    Anyway, it's fantastic.
     
  16. MaximusDM

    MaximusDM

    Sonic 2HD - Concept Artist Member
    [​IMG]
    Sorry about the sprite, that is all I could find.

    And here's a composite;
    [​IMG]
     
  17. Namo

    Namo

    take a screenshot of your heart Member
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    <!--quoteo(post=546664:date=Jan 14 2011, 12:03 AM:name=MaximusDM)--><div class='quotetop'>QUOTE (MaximusDM @ Jan 14 2011, 12:03 AM) <a href="index.php?act=findpost&pid=546664">[​IMG]</a></div><div class='quotemain'><!--quotec-->And here's a composite;
    [​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh, NOW I get why the edges look rounded.
     
  18. Vincent

    Vincent

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    That is coming up very nicely MDM!

    Here I go with suggestions:
    [​IMG]

    -Red Mark(left):
    Due lack of shades, lighting an definition it stands out greatly from the rest.
    Try re-imagine it as you did with the other parts

    -Red Mark(right):
    That part uses different colours, metal style and details on the lower bits to look consistent.

    Thanks for your concepts and keep it up with the good job! :)
     
  19. Hamneggs

    Hamneggs

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    <!--quoteo(post=546713:date=Jan 14 2011, 03:40 AM:name=Vincent)--><div class='quotetop'>QUOTE (Vincent @ Jan 14 2011, 03:40 AM) <a href="index.php?act=findpost&pid=546713">[​IMG]</a></div><div class='quotemain'><!--quotec-->[​IMG]<!--QuoteEnd--></div><!--QuoteEEnd-->
    Also, where Vincent circled, the yellow parts aren't uniform in thickness when transferring from the 's' part to the flat. Is it supposed to be like that? 'Cause I think this is a bad thing.

    Good job btw!
     
  20. dsrb

    dsrb

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    How about some corrosion on the submerged section? That said, I wonder if perhaps everything should look a little less pristine than it does.
     
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