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Classic vs. Modern Design

Discussion in 'General Sonic Discussion' started by Phos, Dec 7, 2009.

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  1. Phos

    Phos

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    The modern and classic designs are more similar than you think, at least depending on which iteration of the each design you're comparing. Apart from the eyes (which I kind of hate), the Unleashed model looks like they were aiming for it to look like the version seen in the intro to Sonic CD. I don't like the extremely wirey version seen in SA 2 and 06 at all, though.
     
  2. Azookara

    Azookara

    yup Member
    Well I never found the "wirey" look for Sonic in Nextgen was all too bad, because I like how it was designed for a more streamlined and somewhat athletic Sonic, yet still keeping the almost-rubbery cartoony goodness through his vivid (in-game) animations. It was basically in my thoughts "if you're gonna make tall green-eyed Sonic, then make it look good". However, that centered mouth they added to him in the cutscenes ruined the model completely and (along with the terribly clashing Sims humans) gave it an almost "costume"-like appearance in certain situations. I'm sure the design would've looked fine with Unleashed humans and a side-mouth.

    Still, SA2's model was horrendous. Rounded ears, an overly dark blue, those SOAP shoes, those giant eyebrows, and those jagged animations were probably modern Sonic at it's worst (maybe besides the Heroes model).
     
  3. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    If I could rep up this post, I would. I agree 100%

    And then you had to go and undo it. I liked SA2's model, and the Soap Shoes kicked ASS kthx :colbert:
     
  4. Clutch

    Clutch

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    I liked the SA2 model, though the cutscenes didn't do it any favors since they tended to zoom in on the very jagged parts of the model that you probably wouldn't notice when you were controlling him. Similar things could be said of the SADX model where the wide mouth carried over from the original made him resemble a rat.
     
  5. BUT Gems only had final boss stages for genesis games and no savestating for them either. Not sure of SMC+
     
  6. Sonic Warrior TJ

    Sonic Warrior TJ

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    The biggest problem I've had with any Sonic model is the lack of a sidemouth, which they kinda pulled off a couple times in SA2, and more often in the Riders games, before Unleashed. I always wondered what the deal with that was, why they never made it so it appeared on whatever side's facing/closer to the camera. I wouldn't have a clue, so I'm asking, how difficult would that have been to do from a technical standpoint?
     
  7. Liliam

    Liliam

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    Not very much. Since the characters basically all have symmetrical heads, the heads could be flipped without anyone noticing.
     
  8. ICEknight

    ICEknight

    Researcher Researcher
    Also, it had been done in Sonic The Fighters already.


    Thank god they didn't center his mouth in Unleashed, it looked way too awful.
     
  9. Phos

    Phos

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    I actually think his animations aren't very good in 06. The way he runs looks silly, his quills seem to just flop about, and his legs are going all over the place. His screeching animation also had no charm to it. The way his arms and legs are attacked to his body also don't look very good to me, his legs in particular. His body looks like it's just there to fill up all the space between his limbs. Lets put them side by side:
    [​IMG][​IMG]
    While I'm not an expert at aerodynamics, I have reason to believe that the Unleashed style Sonic would have a lover Cd value, his rounder body allows for the air to pass around more easily, and the way his legs connect to his body would create less turbulence. The Unleashed model kind of reminds me of a Lotus 49. Man, that car is beautiful.


    Actually, it's a bit more tricky than that. If you were to just mirror their entire head, their facial expression would switch sides as well. You also have part of it swap sides independently of the rest. You can do this by either mirroring his head independently of all but the part of the skeleton that makes his mouth move, or by mirroring his muzzle and the bones that move it. They couldn't do it in Sonic Adventure because they didn't have a skeletal animation system.
     
  10. Azookara

    Azookara

    yup Member
    Now don't get me wrong, I highly prefer the Unleashed model over Nextgen's, it's just that people put it down the most whenever it's not nearly as bad as other versions of modern Sonic (notably the super-disproportionate Riders models, or the super-shine-low-poly Heroes model). I'm just saying it's one of the better models of new Sonic, flaws aside.

    Unleashed's model is perfect, however. Really cartoony, edgy, and a mixture of both the classic and modern designs, which gives it that timeless appeal. Like you said, it's essentially just classic Sonic with green eyes and new shoes, and along with it's Pixar-esque animation style, it gives him a fresh and appealing design.
     
  11. Endgame

    Endgame

    Formerly The Growler Member
    Now that you mention it - and after seeing the comparison shots - with the way the NextGen Sonic looks like he's running on there... is it just me, or does it look more like Sonic is trying to move like how Shadow moves (except in a more running motion)? If you notice the pose he's doing, it's a bit like a less exaggerated 'sliding' movement that Shadow does - compared to Unleashes movement, that is.

    [​IMG] [​IMG]
     
  12. OSM

    OSM

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    Meh, sorry guys. The modern design just doesn't do it for me. Something about it just doesn't look like Sonic to me, but more power to you if you like it. I just feel he lost that "Hedgehog" part of his character for awhile now. He seems more like a running man in a Sonic costume now.

    I will agree though that Unleashed had a very nice Sonic model, something about it worked.
     
  13. Azookara

    Azookara

    yup Member
    I understand what you're getting at, OSM, but that bit about Sonic not looking like a hedgehog can partially be blamed by the gameplay not keeping the rolling mechanic as well. Still, although I semi-defended Sonic's Nextgen design, it is rather ugly in some cases, but looks at least a small bit decent compared to earlier models (Heroes, Nextgen). Still, Unleashed Sonic is amazing.

    And for people to not get me wrong, my favorite type of Sonic is classic Sonic, with Unleashed / SA1 Sonic right behind it. There hasn't been any other style of Sonic that has shown as much timeless charm as the original, but SU Sonic is almost at that level.

    Geez, I sound like a broken record. :psyduck:
     
  14. OSM

    OSM

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    We're all broken records about many things, it's normal.
     
  15. ICEknight

    ICEknight

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    I couldn't agree more.




    *"SU" meaning "Sonic Unleashed", not "Sonic Underground". =P
     
  16. Phos

    Phos

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    Getting classic Sonic looking right in 3D would involve a lot of trickery, such as deforming his quills based on the angle of the camera, perhaps some occlusion trickery, and some very complex shading techniques. Basically, unless it's either a head on or a centered hind view, Sonic's quills are usually drawn almost as though they're in a side view. A true three Quarter view basically doesn't exist for him. With a few concession, you can get something pretty classic looking good in 3D. I did a few measurements, and found that the classic style head is about twice the diameter of the body, but in the SU design, it's more like 3/2. I think bringing that closer to 2/1 would make it look a lot more classic, and of course, ditching the green eyes.
     
  17. DigitalDuck

    DigitalDuck

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    Hmmm.

    [​IMG]

    [​IMG]

    I can see a slight difference there.

    Personally, I don't see anything wrong with Unleashed's design. Sure, it's not the same as the original, classic design, but there's nothing that looks unnatural or stupid to me, and it certainly fits the rest of the game.
     
  18. Chimpo

    Chimpo

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    Aside from the animation, I always thought the model in Blitz got it right.
     
  19. Azookara

    Azookara

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    I don't know, that model seemed a little bug-eyed and super short, and the spikes looked rather deformed in shape for some odd reason. Not to mention the odd shade of blue and red chosen for Sonic and his shoes.

    I think that classic Sonic would look correct in 3D if Sonic was to have a model that looks just like the vinyl figures First4Figures made. That is, unless if you're going for a more beady-eyed Sonic that looks a little noodly (like from Sonic 3), then you might wanna go with a model that looks like the prerendered one they used for Xtreme, or the prerendered one for Sonic 3D Blast.
     
  20. Zephyr

    Zephyr

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    Same here.


    Any price over $20 would be highway robbery.
     
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