Since there hasn't been much action around here lately... Well I've been trying to get to grips with Illustrator. So I thought it would be good practice to start by trying to vectorize my chicken. This is what I've got so far... <img src="http://i40.tinypic.com/ofuh5l.jpg" border="0" class="linked-image" /> Concept: <img src="http://i39.tinypic.com/1nz0ar.png" border="0" class="linked-image" /> I'd rather not post it at game size just yet as it's reeeeally small and at that size the pixels look terrible (seems to work better when I scale it down in Photoshop... Illustrator makes it too sharp or something and it actually loses detail...) so I guess there's a lot of optimisation to be done there. It's been a lot more difficult than I thought it would be but that's probably just due to my inexperience. Anyway it's obviously unfinished. One thing that irritates me is that when I use clipping masks to shade (don't know if that's the usual way, but it seems to work) the edges look terrible. That is until I use "save for web" and it seems the output is a lot higher quality. But when I'm working on the file, I can see the colour underneath on the edge (know what I mean?) and it's pretty off-putting. Is there any way I can have a higher quality "preview" while I'm working? Little things like that really make my blood boil :P.