I swear, NeoGAF is just a special pit of stupidity. But that's nothing many people don't already know.
No more special than any other gaming scene, really. Plenty of good people, too (including several people from here). But at the same time, I love having that stupidity around to point and laugh at.
I'm just glad to see anything like this being a thing. When was the last time we learned about something so unknown to us before?
Well the popcorn machine game was pretty mysterious wasn't? From what I remember, hardly anything was known about it. That was dug up recently. There's also little things on occasion like the discovery of Marble Zone music in the Sonic 1 8 bit rom.
Well yeah, it was mysterious. As far as I know, though, we knew some stuff about that. With this, however, We didn't know this was even a thing.
The popcorn machine was known to exist and was fairly unremarkable. A semi working version of it was documented by UK:R at some park in Japan. It was just neat go see it dumped. I think the last real enigmas were Marble Zone S1 MS, Sonic Eraser, and Sonic Crackers. Possibly Sonic Mars. Most of those are ancient, though. Really, the last known big oblong title is Galaxy Patrol. After that it's the S1 and S3 prototypes, other protos, and the rare chance something like this pops up. Oh, and the Sonic OVA OST.
How delightfully bizarre. It almost feels as though we've only scratched the surface level of Sonic "mysteries," now there are games that virtually nobody knew existed. Hmmm... looking closer at the VGMDB info that evilhamwizard noted, both Keiko Utoko and Naofumi Hataya are credited for the vocals and composition for this track, respectfully. This track and certain others might have been the catalyst for the creation of Sonic CD's international soundtrack in 1993.
I know it was known to exist. I just didn't remember anything actually being known about it or what the game was like, other than some really vague idea. I didn't know about the documentation, that's neat.
I may be alone in this but I would love to see an early Sonic Unleashed Beta. The one from the leaked reveal trailer looked significantly different.
Found something https://twitter.com/okunari/status/482316164047986689 https://twitter.com/bluparadox/status/695819376226934784
Everything makes so much more sense now that we know it's unrelated to SegaSonic. =P And the other cancelled arcade game.
I'm glad this was found and that we now know what it is finally. So from what we do know at this moment this "should" be one of the 2 arcade games that was cancelled but wasn't released, so we will have to keep a lookout for the other one. Maybe we missed some other arcade games or other games as we did with this game. I wonder how many more games/prototypes/alphas&betas/demos etc. that we haven't discovered and acquired yet are still out there. We might have to scour the internet and old magazines, because we saw that for this game that there was information already out there about it from a while ago, maybe a new thread/topic should be made so we can post possible findings whether it be from rumors, etc. and sort it from there to determine what is true and what isn't true in making finding these "hidden jems" easier. Also there is the matter of finding a "SegaSonic Cosmo Fighter Galaxy Patrol" that can be bought and then probably having "ShouTime" or another person to dump the game's files. I'm looking forward to more in the future!
I dunno, I'd like to see a beta for Sonic Adventure 2. There were a lot of news stories about that back in the day, about things that never materialized in the final game. Some of that might be bullshit, but some of it might not be. If you poke around in the wayback machine for Sonic HQ's news archives, there's information in there about: - Tails not being in Sonic Adventure 2 originally, and the game getting delayed to add him and "other familiar faces." The whole "rivals" aspect of the game could have been a somewhat late addition. - An EB Games employee visiting a dealer expo and seeing SA2 concept art for "Nails the Bat," good/evil Chao, early designs for Shadow (where he's missing an arm and missing an eye), and a monster made out of eyeballs (early Biolizard?) - An article from the Dreamcast Magazine mentioning SA2's branching pathway story system, with the example being given of Sonic having to escape a submarine and having the option to pilot the sub to safety or pop the hatch and try to swim for it, with each option leading to a different level. With RubyEclipse crashing Melpontro's stream and saying he found a huge cache of long-lost SA2 concept art, I'm really interested to see what's in there at the very least. This is definitely a white whale for me, because it feels like I am the only person who knows this information, or at the very least, believes in it.
I tried the best I could to fix up the Engrish translation so it's easier to understand. I have no doubt that there are some things taken out of context or inaccurately written but here goes:
I actually just finished my own translation of that post, though a couple of lines are escaping me. I'm pretty tired.