Insert standard 'project is not dead' statement here. To those of you who stick with us and continue to post constructively, you have our sincere gratitude! The staff looks at S2HD like a full time job. Hours and hours are being put into it on a daily basis. Just the time that LOst spends on a daily basis getting code in place is mind-boggling. And just to give you guys a 10,000 foot overview, the assets for EHZ are done, have been done, and now they're being coded into the engine. Most of the level art for HTZ is done, the badniks are finished with the exception of the Ghora's fireballs which scanline is working on. Menus and interfaces are being refined. Bugs are being found and debugged. Not all of serious game development is glamorous stuff. But the foundation has to be laid correctly for future progress to go smoothly. And ICEknight? It wouldn't kill you to suggest an idea or two instead of just stirring people up. Seriously. That's why I've asked people for the very sort of ideas that are being discussed right now.