This badnik appears in Amazing Arena. It has no name, and I don't think it even turns up in the first level. It wanders back and forth and is usually pretty dull. Yeah it's not so dull anymore. 1227. Every Badnik I've seen in these early prototypes (although obviously I'll be searching for more now) just explodes (they wouldn't don't drop those dark rings yet). Not this one - this one releases Ricky. Ricky goes bouncing along left or right, not really paying attention to what's below him (unlike the Mega Drive games), and yeah. Guess the graphics aren't unused after all! This is easiest to see in Amazing Arena 2 - you just need to go right through the first wall. Ricky's fate is strange. In the 0111 prototype, Ricky has become a bouncing switch. Same behaviour, but wrong graphics. 0119 has the correct dark ring, but this is the only enemy that releases one. This enemy was special enough to use as a guinea pig, but not special enough to actually be given a name in a manual. Maybe we should call it "Bianca".