<div align='center'></div> Yay! My first topic on Engineering & Reverse Engineering! :v: So, yeah, this is a proof of concept I did a while ago on Actionscript, using Mercury's lovely Sonic Physics Guide, and as you guys can see, this was made in Actionscript 2.0, using Flash CS5. I learned flash last year on my college as part of my web design career, and I always wanted to try to replicate the physics from the old and mighty classic games, so I gave it a try, this engine was written from the ground up using the SPG as my main reference. There are some bugs on it (most of them are visual) but the important thing is that it kinda works. Already implemented: - Walking - Running - Braking - Max Speed limited - Jumping - Variable Jumps - Rolling List of Bugs: - There seems to be a problem with the HitTest collision with the floor, nothing really important but we all know that flash is a bitch with it. - When braking you can release the button, hold it again, release it, and the animation will change, that's just visual. Its mainly because of the IF's I used to show the braking animation. For these that would like to edit the engine, or try it on their own flash, Sonic's AS file its here: <a href="http://www.mediafire.com/?05h4gi2ew8mt8n3" target="_blank">http://www.mediafire.com/?05h4gi2ew8mt8n3</a> I commented the whole AS file, Its divided on every action and its all controlled using If's and Else's along variables, remember to add a floor before trying it :P <span style="font-size:14pt;line-height:100%">So finally, here it is:<!--sizec--></span><!--/sizec--> <a href="http://alforata.deviantart.com/art/Classic-Sonic-Physics-183975969" target="_blank">http://alforata.deviantart.com/art/Classic...ysics-183975969</a> Controls: Left and Right to move, Up to Jump, Down to Roll. So...that's it! I know its nothing awesome but I'd like to hear your opinions about it people!