The script ( post code soon ) logs a history of new object code being written to dynamic object ram slots and the address of the instruction that...
I wrote a Lua script for gens re-record and gens r57shell, that overlays a grid of the levels chunks as well as showing the playfield coordinate...
So as the title suggests, I am currently working on a Lua Sonic engine. It is very basic for now, currently it only has a W.I.P. implementation of...
My script ( hopefully ) works on any disassembly that uses ASW. I could find annotated disassembler feature in an Emulator that works with ASW...
I am working on a lua script that shows object ram information for s3k. It displays a HUD of the objects start address in object ram, the code...
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