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Engineering & Reverse Engineering (3 posts)
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27-May 10
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User is offline Jun 24 2010 12:43 PM
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  1. In Topic: SADX/SA1 Hacking/Modding

    31 May 2010 - 02:38 PM

    This looks interesting. Can't wait to see what people do with it rolleyes.png
  2. In Topic: Very weird Carnival Night boss (S3&K) glitch

    31 May 2010 - 01:15 PM

    QUOTE (DigitalDuck @ May 31 2010, 07:07 PM)
    I've seen that video before, but never thought to post it.

    QUOTE (Lightoftruth @ May 31 2010, 07:04 PM)
    I thought debug finds didn't count eng101.png


    They don't, in general. However, it's relevant to the topic, and it's pretty unusual to have the game load up a boss from the wrong zone. [emoticon]


    It must mean that boss was there in the prototype before they made the current boss. They must have moved it to somewhere noone can go in the main game instead of removing it wink.png
  3. In Topic: Very weird Carnival Night boss (S3&K) glitch

    31 May 2010 - 01:04 PM

    QUOTE (SpeedStarTMQ @ May 31 2010, 06:55 PM)
    Does anyone know of THIS glitch?


    I thought debug finds didn't count eng101.png
  4. In Topic: Sonic 1 Beta Remake

    31 May 2010 - 12:43 PM

    QUOTE (Azukara @ May 29 2010, 05:58 AM)
    QUOTE (Mistergambit @ May 28 2010, 03:07 PM)
    That can be done.

    I'll give it a small sunset.

    EDIT: What would people think of me putting in the lost sound test into my hack as well? Should I give that a try too? It would be something new to the hack.

    That would be pretty great. I support this idea. thumbsup.png


    I support it as well smile.png
  5. In Topic: Sonic 3 and Knuckles, a new lease of life

    31 May 2010 - 12:42 PM

    You are doing a very good job with this hack. I can't wait to play it thumbsup.png

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