- Group:
- Pending Approval: Pending Approvals
- Active Posts:
- 22 (0.01 per day)
- Most Active In:
- Engineering & Reverse Engineering (3 posts)
- Joined:
- 27-May 10
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Jun 24 2010 12:43 PM- Currently:
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- Wiki edits:
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Posts I've Made
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In Topic: SADX/SA1 Hacking/Modding
31 May 2010 - 02:38 PM
This looks interesting. Can't wait to see what people do with it
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In Topic: Very weird Carnival Night boss (S3&K) glitch
31 May 2010 - 01:15 PM
I've seen that video before, but never thought to post it.
I thought debug finds didn't count
They don't, in general. However, it's relevant to the topic, and it's pretty unusual to have the game load up a boss from the wrong zone. [emoticon]
It must mean that boss was there in the prototype before they made the current boss. They must have moved it to somewhere noone can go in the main game instead of removing it
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In Topic: Very weird Carnival Night boss (S3&K) glitch
31 May 2010 - 01:04 PM
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In Topic: Sonic 1 Beta Remake
31 May 2010 - 12:43 PM
That can be done.
I'll give it a small sunset.
EDIT: What would people think of me putting in the lost sound test into my hack as well? Should I give that a try too? It would be something new to the hack.
That would be pretty great. I support this idea.
I support it as well
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In Topic: Sonic 3 and Knuckles, a new lease of life
31 May 2010 - 12:42 PM
You are doing a very good job with this hack. I can't wait to play it
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Jun 24 2010 12:43 PM
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