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Engineering & Reverse Engineering (2 posts)
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User is offline Jan 15 2013 12:42 PM
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  1. In Topic: The Sonic the Hedgehog 4 Megathread

    17 April 2010 - 01:00 PM

    QUOTE (VB.NET @ Apr 17 2010, 06:43 AM)
    The funny thing is, a lot of people don't know that the Rush games have the homing attack. It was even in Advance 2 and Advance 3 (Sonic & Cream).

    Actually, for Advance 3, if you have Cream as your partner, pretty much every character can use the Homing Attack. The only exception is if Amy has Cream as her partner. <_<
  2. In Topic: Sonic 4 Genesis Edition

    03 April 2010 - 09:26 PM

    I'm assuming that's so you guys won't get into legal trouble?

    If so, eh, fine. That thread was overdue for deletion anyways, in my opinion.

    Anyways, back on topic, sprites look nice.
  3. In Topic: Sega Retro: What's Going On For Now

    01 April 2010 - 05:17 PM

    QUOTE (Sparks @ Apr 1 2010, 06:13 PM)
    Hey wait.

    Why not call it the Sonic and SEGA Retro Allstars?

    v.png


    This is a brilliant idea.

    Even moreso because, no matter how much you guys may want to move away from Sonic after the Sonic 4 fiasco, Sonic is still very much a part of Sega. Which is another reason why banning discussion of Sonic games is a bad idea (Don't know if you guys are still going through with that tidbit).

    Also, perhaps with this reveal, we may see more hacks of more SEGA games.
  4. In Topic: FUCK YOU IT'S CANCELLED

    01 April 2010 - 03:10 PM

    My only response to this is:

    A-buh-wha?

    Seriously. I'd expect that the admins, of ALL PEOPLE, should know that the Sonic fanbase is one of the shittiest fanbases of all. If you want to have a quality board, just keep the shit off, and it'll be fine.
  5. In Topic: Sonic Megamix

    29 March 2010 - 08:18 PM

    Pretty serious glitch I noticed with Sonic Megamix. I need to check if the version I have is old, because if it is, these glitches may not even apply, but...

    In Misty Maze Act 4 (in Extra Mode), I've noticed that the water glitches out at times. As such, it becomes impossible to finish the level. You may want to look at this, or, if it turns out to be unfixable, put in some water shields so that the level isn't IMPOSSIBLE to clear.

    Also, the extra mode for the "Original" gameplay mode (where you play the original Sonic 1 levels) ends at Green Hill Zone Act 4 and goes back to the Sega CD boot screen. I'm assuming this is because there were no Act 4 levels in the original Sonic. You guys may wanna look into that, maybe remove Extra Game for Original mode, or work on actual Act 4 levels.

    Just some things I thought I'd throw out there. Keep up the good work!

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