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Fangaming Discussion (70 posts)
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My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
England
Interests:
Programming, playing games, music.

Contact Information

E-mail:
Private
Website:
Website  http://www.sonic3hd.com/

Previous Fields

Project:
C++/DX10 Engine (not sonic related)
National Flag:
uk
Wiki edits:
5

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Topics I've Started

  1. Preparing Mobius for development on Windows

    29 November 2012 - 01:03 PM

    Sofox asked me to I get get all the bitbucket repo downloaded and compiled on Windows, so I did just that. I initially did it with Visual Studio so I knew what to put where, then I converted what I learnt from there into the makefile for use with NinGW.

    1) Download Prerequisites
    You'll need GIT, MinGW and SDL.

    2) Install GIT and MinGW
    Both are self-explanatory installers, but remember that when you install MinGW you need to tick the C++ compiler box - this is extremely important.
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    3) Install SDL into MinGW
    This bit is a bit more difficult. Navigate to where you installed MinGW (default is C:\MinGW\). Navigate to the 'include' folder inside here. Open/extract the SDL file and drag the 'SDL' folder located inside 'include' into MinGW's 'include' folder.
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    Now in MinGW go back up a folder and navigate to the 'lib' folder. Copy everything from the 'lib' folder in the SDL file into MinGW's 'lib' folder.
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    Now you are done with MinGW, but leave the SDL file open somewhere.


    4) Clone the Repo
    Open GIT Bash and type in the command:

    git clone https://bitbucket.org/Sofox/mobius-game-engine.git
    


    This will download everything on the repo straight to your home folder (C:\Users\<name>\mobius-game-engine)

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    5) Copy in the SDL dll
    Within the mobius-game-engine folder, navigate through these folders:
    bin/Windows
    then in the SDL file we used earlier, look inside it's bin folder and copy to the folder above the SDL.dll.
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    6) Modify PATH
    Press Start, then right click on My Computer and then click Properties. From the window that opens, click Advanced (or anything similar to it) then Environment Variables. Scroll down in System Variables until you find PATH and open it up. DO NOT DELETE ANYTHING.
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    Append to the beginning of the line:
    C:\MinGW\bin;
    

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    Click save, then close the window.

    7) Ready
    Test out whether you got it working by opening up command line (Start -> cmd) then typing these commands (replacing <name> with your name):

    cd C:\Users\<name>\mobius-game-engine
    mingw32-make
    


    This will put mobius.exe into your bin/Windows folder. Double click it to play use.
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    If people fail to understand my explanation (Please don't hesitate to ask me to clarify) then I'll add some pictures. Done.
  2. Sonic 3 HD

    26 December 2011 - 06:21 AM

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    A full remake of Sonic 3 & Knuckles, in HD




    Screenshots
    As we have decided to rehaul most of the artwork, there are currently no screenshots.

    Downloads
    Remember, before you download, you MUST have a DirectX 9 compatible video card and have installed XNA 4.0 redist and .net 4.0 framework. You can get those two here:
    .net 4.0 framework
    XNA 4.0 redist

    Sonic 3 HD Pre-Demo v0.1 (old - is not representative of the game):
    Direct Download
    Mirror 1 (MediaFire)
    Mirror 2 (Sonic Retro)?

    Information
    We're a small team, and always looking for contributors. If you think you have something worth sharing, please go to www.sonic3hd.com and share it :D
    Also, we are aware of the majority of bugs, art issues and problems with the game so unless it's something really obscure that you think no-one has found before please don't post it.
    Yes, we are going to redo a lot of the art, so don't complain about a single blob on the terrain being the wrong colour.

    Thanks, from everyone at the Sonic 3 HD team, and we hope you all enjoy it.

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