- Group:
- Member: Members
- Active Posts:
- 295 (0.15 per day)
- Most Active In:
- General Sonic Discussion (217 posts)
- Joined:
- 12-March 10
- Profile Views:
- 3472
- Last Active:
May 28 2015 10:57 PM- Currently:
- Offline
My Information
- Member Title:
- In memory of Dreds...
- Age:
- 27 years old
- Birthday:
- March 8, 1988
- Gender:
-
Male
- Location:
- Queens, NY
- Interests:
- Success
Previous Fields
- Project:
- Sonic 2 Turbo
- National Flag:
- us
Latest Visitors
-
Dandaman 
01 Oct 2012 - 06:59 -
pickleRgreen 
29 Jan 2012 - 12:44 -
神羅天征 
18 Dec 2011 - 16:06 -
Ritz 
17 Jun 2011 - 19:11 -
Kles 
27 Mar 2011 - 06:22
Posts I've Made
-
In Topic: Terrible Sonic jokes
22 April 2012 - 12:10 PM
-
In Topic: Sonic VR
23 September 2011 - 12:42 PM
Well, with the TAS up, I guess my suggestion to make a timer that counts up instead of down in terms of ranking is too late...
Wow @ multiple choice. I figured out the bottom path easy, but it has never occurred to me ever that Sonic can't be crushed by jumping... amazing detail.
Now, I can beat this. -
In Topic: Sonic VR
17 September 2011 - 11:48 PM
This is pretty awesome. It's like a level design 101 homework project or something.
Kinda surprised that there's no ranking system though. lol -
In Topic: Sonic 20th Anniverary Collab Video
20 July 2011 - 11:03 AM
Phoebius, on 20 July 2011 - 10:45 AM, said:Hey, have you noticed how they showed the levels that are supposed to be in Generations?
I did in fact notice that.
There were some levels absent though, like the supposedly DLC Casino Night... maybe DLC doesn't count?
And maybe the other levels shown are going to be in the 3DS version? Saw some Metropolis and Carnival Night and got a little excited. -
In Topic: Sonic the Hedgehog 2 for SNES
11 June 2011 - 02:50 AM
hehe.
It's kinda like playing a 2D version of Sonic & the Black Knight.
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May 28 2015 10:57 PM
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