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Group:
Member: Members
Active Posts:
295 (0.15 per day)
Most Active In:
General Sonic Discussion (217 posts)
Joined:
12-March 10
Profile Views:
3472
Last Active:
User is offline May 28 2015 10:57 PM
Currently:
Offline

My Information

Member Title:
In memory of Dreds...
Age:
27 years old
Birthday:
March 8, 1988
Gender:
Male Male
Location:
Queens, NY
Interests:
Success

Contact Information

E-mail:
Private
AIM:
AIM  MarkoManX
Website:
Website  http://

Previous Fields

Project:
Sonic 2 Turbo
National Flag:
us

Latest Visitors

Posts I've Made

  1. In Topic: Terrible Sonic jokes

    22 April 2012 - 12:10 PM

    Posted Image Posted Image
  2. In Topic: Sonic VR

    23 September 2011 - 12:42 PM

    Well, with the TAS up, I guess my suggestion to make a timer that counts up instead of down in terms of ranking is too late...

    Wow @ multiple choice. I figured out the bottom path easy, but it has never occurred to me ever that Sonic can't be crushed by jumping... amazing detail.

    Now, I can beat this.
  3. In Topic: Sonic VR

    17 September 2011 - 11:48 PM

    This is pretty awesome. It's like a level design 101 homework project or something.

    Kinda surprised that there's no ranking system though. lol
  4. In Topic: Sonic 20th Anniverary Collab Video

    20 July 2011 - 11:03 AM

    View PostPhoebius, on 20 July 2011 - 10:45 AM, said:

    Hey, have you noticed how they showed the levels that are supposed to be in Generations?


    I did in fact notice that.

    There were some levels absent though, like the supposedly DLC Casino Night... maybe DLC doesn't count?

    And maybe the other levels shown are going to be in the 3DS version? Saw some Metropolis and Carnival Night and got a little excited.
  5. In Topic: Sonic the Hedgehog 2 for SNES

    11 June 2011 - 02:50 AM

    hehe.

    It's kinda like playing a 2D version of Sonic & the Black Knight.

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