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General Sonic Discussion (285 posts)
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Member Title:
'Here I come Sonic!'
Age:
24 years old
Birthday:
December 14, 1990
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Male Male

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  1. In Topic: Sonic Classic 2

    20 July 2015 - 10:21 AM

    Oh yes! I do forget that if we are not replicating the feeling of the Japanese box art for Sonic 1 then it is all sacrilegious tripe that people are spending their free hours making for us. :P

    ...

    I'm being facetious of course.
  2. In Topic: Sonic Classic 2

    20 July 2015 - 10:04 AM

    I do understand the concern with the Yoshi rip-offness but I think it provides a nice basis of a shooting mechanism that is tried and tested haha. Something that could be expanded up in interesting ways and worked into the Sonic-esq level design.

    And yeah he has been established, but then when haven't we seen characters develop new moves. Big the Cat gameplay changed completely between Adventure and Heroes, Sonic obtained a double jump and run button, and those were official entries in the series. I just don't think people should judge harshly based on the official versus fan games - if the gameplay was broken and unfun then yes I would understand the lengthy complaints.

    But meh, I am not anti tail bounce nor pro flutter jump. Whatever one provides a more interesting gameplay experience is surely the ultimate goal of any game.
  3. In Topic: Sonic Classic 2

    20 July 2015 - 09:51 AM

    Is it a bad thing if he was?

    And no I am not implying anything, just that one of the great things about making your own game of an existing IP is experimenting with things that you might not expect. I like the idea of the cross over between the mechanisms of other games and Sonic, in this case the Yoshi series.

    If the goal was to make me want to pick up a controller and play his style of gameplay, then it worked. It is of course not to everyones liking, so what develops from this is down to Hez.
  4. In Topic: Sonic Classic 2

    20 July 2015 - 09:02 AM

    Can you shoot while fluttering? If so then for the shooting mechanism this makes it incredibly useful, could see him slowly descending while enemies try to hit you.

    Still think we should allow for some humour in our unofficial and uncommon games and this made me smile and want to play his style.
  5. In Topic: General Project Screenshot/Video Thread

    10 May 2015 - 06:07 PM

    I agree with Dark Sonic, I think as a background it should be very subtle, especially with the font that is used which can be harder to read against more complicated colours. Something a bit more subtle where you still see the image but not the main focus would work more in your favour.

    Posted Image

    Maybe along these lines?

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